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RPG Land: Dragon Quest VI TGS hands-on

Janelle writes, "It's a Dragon Quest game, and played exactly like one. That's not a bad thing, and the demo was fun enough. I guess it says something about the notoriety of the series when "Dragon Quest-like" can be used as a descriptor and people know what you mean. Dragon Quest VI has a turn-based, first person RPG battle system, saving at churches, and a level grinding style of progression. If that's your thing, you'll probably love it and have boatloads of fun with it."

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8.0

Dragon Quest VI: Realms of Reverie Review | VGNetwork.it

Dragon Quest VI is a traditional turn-based RPG which features random battles and a character class system that the Hero and his party members acquire new skills and spells. The Hero travels around the world gathering a party throughout his adventure. To progress in the story, the party must defeat specific boss monsters or trigger specific flags. In order to defeat the bosses, the player must spend time training the party by gaining experience points from battles to advance in character and class levels.

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9.0

VideogameUK Review: Dragon Quest 6: Realms of Reverie

From the review:

"I'd love to sit here and write this review for Dragon Quest VI in the full knowledge that I'm a hypocrite, that rose tinted spectacles cloud my judgement and it would certainly be an easier piece to put together if that were so. The admiration and enjoyment I've derived from this most firm standing of titles comes not from a place of sentimentality, but one of an appreciation of the pursuit of perfection. Though DQ has never had its revolutionary moment of change, such as the aforementioned FFXII, it has continually refined and sharpened exactly what makes JRPG's appealing. "

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8.9

Dragon Quest VI: Realms of Revelation Review | GameDynamo

GameDynamo - "Finally released in the United States for the first time (only a 16 year delay!), Dragon Quest VI comes to us on the DS with all the greatness that makes the Dragon Quest series hard not to love (for JRPGers, that is)."

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