Marcus Holland get's his hands on Wet, and delivers a very comprehensive verdict.
"The inspiration for Wet and its lead character, Rubi Malone, is obvious. The game artistically borrows heavily from Quentin Tarantino's Kill Bill Vol. 1 and 2 as well as the recent resurgence in grindhouse cinema championed by Tarantino and Robert Rodriguez. Rubi's character is Tarantino's the bride, complete with katana blade and a few side arms for good measure. The Grindhouse influences continue with the whole game having a mock film-grain and reel jitter applied over it just like House of the Dead: Overkill, along with bad language and an abundance of violence. On paper this sounds great: sexy heroine who is happy to acrobatically slice, dice and shoot her way through hordes of enemies, whilst encapsulating the cinematic feel of 'B' movie grindhouse flicks. Sadly the execution of this concept is far from perfect."
Nick writes: "WET was a pretty cool experimental project; a mixture of Stranglehold and Max Payne with a bullet-time mechanic and 70’s china-town movie style."
There were a number of cult classics that didn't sell like gangbusters, but still worked their way into gamers' hearts. Here's WWG list of nine great titles that deserve a second chance on newer consoles
I'll point out that these games are all from the X360/PS3 era - they've already had HD releases when they first came out. Split/Second and Blur - with the crazy vehicle physics capable today, why would we not want sequels to them?
The other games, all a matter of opinion of course, but... thank you for your ads between every single game. /s
Dafuq kinda title is that? These games were already released on HD consoles though...
Is the largely forgotten, 2009 game Wet worth a second look? Miguel Penabella considers the game in relation to grindhouse films and the phenomenon of the "B-game".
Y'know, despite everything, I'm still interested in this. I'm looking for a game that could work as a sort of Sunday afternoon blast, and this sounds promising for that.