20°
7.5

GameBoyz: Wolfenstein Review

GameBoyz writes: "When Return to Castle Wolfenstein arrived on the original Xbox 8 years ago, many praised the game for its highly enjoyable online gameplay. Many people also claim that the franchise was the grandfather of many features that online multiplayer FPS games use today. Wolfenstein for the Xbox 360 has been in the works for quite some time, yet the game did not generate much hype and the limited pre-launch chatter was not quite what I expected. I have to be honest, the lack of hoopla had me a little concerned. Well after some extended gameplay, I must say some of my fears have been confirmed and I cannot help but be a little disappointed. That being said, Wolfenstein has many fantastic elements, so not all is lost with the sequel that fans of the franchise have long since been waiting for".

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game-boyz.com
90°

Wolfenstein: Killin’ Nazis Never Gets Old

Sometimes, you want a relatable villain who makes you question your own morality. Other times, you want Frau Engel.

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dualshockers.com
IamTylerDurden1395d ago

It got old tbh. Machine needed a break from the IP. Indie is a good reprieve.

90°

Best Wolfenstein Games - All the Wolfenstein Games Ranked

BLG writes, "There can be only one best Wolfenstein game. Since the franchise’s debut in 1981, the Wolfenstein series has graced our gaming platforms for over forty years. It’s hard to believe, but it’s true! In honor of that legacy, we’re going to list some of the best Wolfenstein games and the worst. That’s right: it’s the Wolfenstein games ranked."

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bosslevelgamer.com
RaidenBlack649d ago

Scheiße! Nein.
Return to Castle Wolfenstein is the best in the series. After that:
New Order
New Colossus
Old Blood

Harryvok648d ago

I really wish they'd remake Return to Castle Wolfenstein from the ground up. Easily the best of them all.

642d ago
70°

MachineGames Proved It Was Worthy Of Wolfenstein By Fixing Bugs For Id Software

Speaking on Wassup Conversations, Matthies told the host that once MachineGames was founded, it didn't have enough money to hire a full development team and pitched around ideas for a while. Eventually, Id Software offered the team a chance to work with their IP, but first, they needed to prove themselves.

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thegamer.com