40°

IGN: Fighting Fantasy Hands-on

IGN writes: "In the US, Choose Your Own Adventure books were all the rage. But at the height of their popularity in the early 80s, Steve Jackson and Ian Livingstone were making a mint on a similar book series that took off in Europe: Fighting Fantasy. Aspyr has secured the rights to the franchise for videogame renditions, and the first out of the gate for the publisher is a Nintendo DS title based around the first adventure".

SpoonyRedMage5352d ago

The game's interesting and I've heard good things but I've seen no gameplay vids and if it's so beautiful I'd assume they'd keep showing it off.

60°
8.0

Warlock of Firetop Mountain Review - The Zombie Chimp

Warlock of Firetop Mountain is a PC version of my favourite fantasy book, with dungeons, and combat that still keeps the feel and style of the original book.

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thezombiechimp.com
Angeljuice2777d ago

My favourite book as a kid (alongside "island of the lizard king").

zombiechimp2777d ago

IotLK was my first FF, and still is the best.

70°
9.0

The Warlock of Firetop Mountain Review - Hey Poor Player

HPP: When comes to video games, the term “role-playing game” has become synonymous with anything that involves a fantasy setting, experience, and leveling-up. It’s far removed from the tabletop systems that spawned the term. Sure, there were text adventures and MUDS/MOOS (look it up, kids) but outside of throwing dice around a table, video games haven’t managed to capture that feeling. The Warlock of Firetop Mountain manages to capture that feeling without having to find those pesky friend things people talk about.

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heypoorplayer.com
MilkMan2798d ago

BOUGHT!
Now Steve, please, please, please make Autoduel the game somehow someway.
I'm tired of all these combat vehicle games that THINK they are Autoduel but fail miserably.
Thank you.

30°

Fighting Fantasy: The Warlock of Firetop Mountain Stays Faithful To Its Roots

Dan Miller writes: "A first-person shooter version of The Warlock of Firetop Mountain was released on the Nintendo DS several years ago, but this new iteration promises to a far more faithful adaption. Your character progresses through the various dungeons and passageways, pausing every so often when a decision needs to be made. Combat takes place through the custom GridBluff fighting system with both you and your opponents making your moves at the same time – although it’s worth noting an alternative dice rolling combat system is available for purists."