100°

EA spends more money on marketing than on developing games

There are games on the market that costs very much money, games like Killzone 2 runs in the millions. And to promote a game, marketing is used, the ideal way to publish your game. But did you know that marketing can also run on high?

Rich Hilleman, an official of Electronic Arts said on a conference in the United Kingdom that they spend three times more money on marketing, than on developing games. This means that the advertising of a game, is much more expensive for EA than making a game.

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Gue15366d ago (Edited 5366d ago )

Microsoft spends more money on marketing and DLC than on developing games *In fact, the GTAIV DLC was more expensive for "MS" than the development of Killzone 2 for Sony

Sony spends more money on developing games than on marketing <---I think I prefer that

Blaze9295366d ago

And the results are great.

Finalfantasykid5366d ago

Indeed. There is quite a bit of crap that comes out of EA.

TheBand1t5366d ago

Shame they didn't market Dead Space all that well. That game was the tits.

plstcsldgr5366d ago (Edited 5366d ago )

Seriously? i mean really EA games have always been hacked. and now they come to the point where you don't even need to play anymore, you can pay your way through the game. EA has gone down a path that might end up ruining video games.

Sangria5366d ago

Actually, Mirror's Edge and Dead Space are the very few games i saw in ads these days (in France). I remember the high quality of the Dead Space teaser, but i guess it wasn't enough to tease people.

My only hope now is to see EA giving a heavy marketing on Brutal Legend, that's the kind of game that should stand out from the others.

Pennywise5366d ago

You can not give EA a free pass because of One or Two decent releases LAST year. Mirrors Edge is very debatable.

EA sucks just as bad as Activision.

TheAntiFanboy5366d ago (Edited 5366d ago )

EA is FAR superior to Activision. That is so very insulting.

And Dead Space and Mirror's Edge are of debatable quality because they were experiments. Good ideas on paper, questionable in practice, but that's the point of an experiment. They want to see what works and what doesn't. Now they know what they did wrong in those two games, now they know what to fix, and now we have two new IP's that may improve drastically with their second iterations.

Chubear5366d ago

... and this is news? EA & MS both have similar business strategies, this isn't something that's new or unknown.

Baka-akaB5366d ago (Edited 5366d ago )

They are not really superior . They even keep stealing each others staff and game concept .

EA is the same greedy one who monopolize sports license to kill competition , instead of simply releasing better games ... among many other mischiefs they share or not with Activision

It just so happens that this past year EA acquired a few solid studios , big or not . But show me your Bioware , i'll show you my bigger Blizzard .

EA is a bit full of s**t too , both dead space and Mirror's edge sold quite well and were advertised quite a lot .

They just need an excuse to explain their weird projections for the games to their investors .

Since when a rookie survival horror game (as in new ip) sells around a million unit and isnt a success , especially with the prospect of the far more popular resident evil 5 ? And why would they bother with a wii spin off of a failing game ?

+ Show (6) more repliesLast reply 5366d ago
DelbertGrady5366d ago

EA makes great games and markets them even better. Sony should take notes.

Pennywise5366d ago

Someone should take notes on you when they want to be full of sh!t

cyborg69715364d ago

Ha penny funny stuff. Soda what happened to your green kawck eater for a avatar? Ot ea is just riding on the shoulders of etabolished ip's.

wxer5366d ago

just like Microsoft
they keep putting adds everywhere
instead of repairing the damn hardware

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100°

Former Dragon Age lead writer David Gaider pours scorn on EA's AI dreams.

"They want you to believe the devs under them are super stoked to work generative AI into their processes," continued Gaider, "but I assure you what they took as excitement was really a veiled wail of despair not unlike the time that team was informed of their new 'really cool' live service mandate.".

LordoftheCritics2d ago

Publishers see gaming as another stock market.

isarai2d ago

I think anyone with some common sense knew this, im glad i don't support their games anymore, what a sh!t company.

Psychonaut851d 10h ago

Friends don’t let friends buy EA or Ubisoft.

Chocoburger1d 9h ago

I said this yesterday. AI isn't what we want when it comes to crafting artistry. Alas, these soulless corporate morons don't care about their work, only about cutting corners as much as possible.

120°

Phil Spencer and the Battle for Xbox’s Soul

Has the rapid growth of Xbox made the ship too heavy? Following the closures of Tango Gameworks, Arkane Austin, and Roundhouse, we explore what the future of Xbox could look like.

LG_Fox_Brazil2d ago

This ship was never meant to sail, this ship was made from the get go to sink as fast as possible. It almost feels that they want to lower the standards of quality in the industry so that they can fit in

rlow11d 13h ago

I disagree, Xbox from the get go innovated and changed the industry. They did a lot of firsts and standardized a lot of others. It wasn’t till the beginning of the Xbox1 era that things started to go south.

Stevonidas1d 9h ago

Yep, although I’d argue it started going to shit when they tried to hock Kinect on their audience instead of continuing to invest in their studios and IPs. 2001-2010 Xbox was peak gaming, though.

rlow11d 7h ago

@Stevonidas
I agree they never should have focused on it after the 360 era. But you do have to remember they were faked out by the huge volumes of Kinects sold. To quote info on Wikipedia, “Project Natal, It was first released on November 4, 2010, and would go on to sell eight million units in its first 60 days of availability.” So if your Xbox and see these huge sales on a peripheral where are you going to put some money? Criticism in hindsight is worthless…..if only we could all see our future. In other wards they had no way of knowing. Plus they had engagement numbers and a lot of signs pointed to people wanting it.

Their biggest mistake wasn’t the Kinect, but unlike Sony after the PS3 debacle. They didn’t double on down on exclusive good games. The other huge mistake was letting Call of Duty go to Sony.

Hedstrom1d 16h ago

Phil wants Xbox to be as soulless as him!

Tacoboto1d 15h ago (Edited 1d 15h ago )

Xbox has no soul and Phil has no confidence, and it's impossible to say either do when they killed Tango and Arkane Austin.

Everything they've said since has only made them look worse to a point that they're actually less competent than Embracer.

Markdn1d 15h ago (Edited 1d 15h ago )

Whe you release something like the series S and expect it not to hurt your business model, and developers have to have parity with games. Then you know Microsoft don't care. Series s is the final nail that broke developers,

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70°

A Matter Of Trust: What The Game Industry Should Do To Win Gamers Back

Skewed and Reviewed have written an Opinion Piece covering issues in the gaming industry, how current issues were issues years ago, and what can be done to help restore consumer trust.

anast2d ago

Nothing. It's up to the gamers to stop consuming content from companies that they don't agree with.

Garethvk1d 12h ago

How do you know if you agree with it or not unless you play it? Which without conventions forces gamers to rely on trailers. Perhaps Demos should be made more frequently. But companies need to do better as well.

anast1d 12h ago

Wait until release. Watch Gameplay. Exercise patience.

Garethvk1d 11h ago

But is that not what they have now? Tons of gameplay or are you talking about watching actual gamers play it versus the trailers and streams? The big issue is that some companies pay streamers and influencers and they create content but for me; that is hardly a fair, unbiased, and factual look at a game.

1nsomniac1d 16h ago

Get rid of the suits in the industry and job done!!

Garethvk1d 12h ago

They usually are attached to the money sadly. It would be nice to have gamers in charge but you have so much money invested that business people are needed. Hence the issue; you need people who know business but are also gamers who know have an eye to the community. It sounds simple in theory that if you give gamers quality games that they want to play; money will be made. But that is not always so.