Madden NFL 10 on Xbox 360 isn't a dramatic leap from the previous game, but several new game modes have been added or improved to offer a more robust simulation of professional football.
As in previous years, Madden NFL 10 offers a realistic simulation of the sport, complete with the ability to play individual exhibition matches, online games, and guide every aspect of a team in the Franchise mode. The Franchise mode not only lets you play each week's game, but also sign and draft players, make trades, and manage the finances of your organization. Also included is the Superstar mode, which allows you to take a rookie player (or import a created player from NCAA Football 10) and guide him to stardom through practices and actual in-game scenarios.
Luke looks at the most influential features of Madden on the PS3 and Xbox 360.
Since the Super Bowl is this Sunday, GamerU is celebrating by revisiting their Madden NFL themed Top 10 list. Today, they're taking another look at the Top 10 instances that players have fallen victim to the infamous “Madden Cover Curse.”
A jury in U.S. District Court today ruled in favor of Robin Antonick, the original designer and developer of Electronic Arts’ (NASDAQ: EA) best-selling Madden NFL Football games.
ouch, how many millions do EA owe Robin Antonick?
$200 million in revenues for games released between 1990 and 1996
Damages relating to 1997-2013 games will be tried in a subsequent phase of the trial. (I suspect $600 million more, just averaging out)
That is ALOOOT OF MONEY
EA is going to have to compensate 800 million dollar's worth!. Who wants to bet the next big EA title would be pay to win?
Antonick might be seeing hundreds of millions of dollars with this.