Split-screen: "Say what you will about the console Final Fantasy XIII truly belongs on, but Square-Enix's flare for visual excellence has become an unparalleled staple in the industry. From the very first instant I saw Final Fantasy XIII, I (and I'm sure several other fans) unconsciously compared it's amazing CG cut-scenes to that of the Square-Enix produced, Tetsuya Nomura/Takeshi Nozue-directed Final Fantasy VII: Advent Children (released in 2005). Several years later, I can finally compare them side-by-side. Which one's more visually impressive? Which one looks more realistic? Which one is just plain better? You be the judge."
The tiny green slasher villain returns in Final Fantasy 7 Rebirth, and is as frightening as ever.
The way it was handled was so dumb. One shots in melee...your teammates are to ostupid to get away from its attack. So you most often end up alone in a certain fight.
Final Fantasy 7 has come back under the spotlight thanks to the release of Final Fantasy VII Rebirth, but is it worth replaying the original?
Very much so. Graphically it's dated but the story and the gameplay haven't aged a day. It's still one of my all time favourite RPGs and for me is better than Remake in some ways.
Love single player RPGs? Here at HardcoreDroid we've complied a list of the top ten offline Android RPGs as of 2020.
wow i like how those Hi-res pics look
Nice
Lightning looks way hotter than Tifa. :P
You can see in the comparison that FFXIII CG has more details.
wow pretty good but don't expect the gameplay for FF13 to looks that good the gap between CGI cutscenes and gameplay isn't a big as in final fantasy's of the past but its still noticable
As long as it's a CG clip, they can increase the graphical details.