40°
7.5

WorthPlaying: Wolfenstein PC Review

WorthPlaying writes: "When the multiplayer demo for Return to Castle Wolfenstein was released eight years ago, I couldn't get enough of its class-based, objective-focused multiplayer - and neither could a lot of other people. RtCW's sci-fi trappings, bizarre Nazi mysticism and addictive multiplayer kept us up into the wee hours of the night. With Wolfenstein, Raven and id have brought back our hero, B.J. Blaskowicz, to perforate another army of Nazi scum.

Wolfenstein isn't so much a typical WWII-themed shooter as it is a fantastical "what if?" adventure packed with gratuitous amounts of violent firepower. Following up on RtCW's theme that the Third Reich's infatuation with the occult led to some amazing super-weapons, Wolfenstein takes that notion even further with the mysterious powers of the Veil."

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worthplaying.com
90°

Wolfenstein: Killin’ Nazis Never Gets Old

Sometimes, you want a relatable villain who makes you question your own morality. Other times, you want Frau Engel.

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dualshockers.com
IamTylerDurden1395d ago

It got old tbh. Machine needed a break from the IP. Indie is a good reprieve.

90°

Best Wolfenstein Games - All the Wolfenstein Games Ranked

BLG writes, "There can be only one best Wolfenstein game. Since the franchise’s debut in 1981, the Wolfenstein series has graced our gaming platforms for over forty years. It’s hard to believe, but it’s true! In honor of that legacy, we’re going to list some of the best Wolfenstein games and the worst. That’s right: it’s the Wolfenstein games ranked."

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bosslevelgamer.com
RaidenBlack649d ago

Scheiße! Nein.
Return to Castle Wolfenstein is the best in the series. After that:
New Order
New Colossus
Old Blood

Harryvok648d ago

I really wish they'd remake Return to Castle Wolfenstein from the ground up. Easily the best of them all.

643d ago
70°

MachineGames Proved It Was Worthy Of Wolfenstein By Fixing Bugs For Id Software

Speaking on Wassup Conversations, Matthies told the host that once MachineGames was founded, it didn't have enough money to hire a full development team and pitched around ideas for a while. Eventually, Id Software offered the team a chance to work with their IP, but first, they needed to prove themselves.

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thegamer.com