10°

GameZone Interview: Storming the Castle: Behind the Music of Wolfenstein

GameZone writes: "The seemingly endless stream of first-person shooters set during the Second World War has become a frequent butt of jokes within the gaming community, but Activision's latest offering neatly sidesteps conventions and runs full-tilt towards the Twilight Zone. Mixing the last century's greatest conflict with a healthy dose of gaming's other major food groups – science fiction and fantasy – Wolfenstein lives in a world where Nazi mechs and occult scholars had better watch themselves when you have an MP40 in your hands. And as with its acclaimed predecessor from 2001, Return to Castle Wolfenstein, the music of composer Bill Brown will be right there, drenching the place with atmosphere."

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gamezone.com
90°

Wolfenstein: Killin’ Nazis Never Gets Old

Sometimes, you want a relatable villain who makes you question your own morality. Other times, you want Frau Engel.

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dualshockers.com
IamTylerDurden1399d ago

It got old tbh. Machine needed a break from the IP. Indie is a good reprieve.

90°

Best Wolfenstein Games - All the Wolfenstein Games Ranked

BLG writes, "There can be only one best Wolfenstein game. Since the franchise’s debut in 1981, the Wolfenstein series has graced our gaming platforms for over forty years. It’s hard to believe, but it’s true! In honor of that legacy, we’re going to list some of the best Wolfenstein games and the worst. That’s right: it’s the Wolfenstein games ranked."

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bosslevelgamer.com
RaidenBlack652d ago

Scheiße! Nein.
Return to Castle Wolfenstein is the best in the series. After that:
New Order
New Colossus
Old Blood

Harryvok652d ago

I really wish they'd remake Return to Castle Wolfenstein from the ground up. Easily the best of them all.

646d ago
70°

MachineGames Proved It Was Worthy Of Wolfenstein By Fixing Bugs For Id Software

Speaking on Wassup Conversations, Matthies told the host that once MachineGames was founded, it didn't have enough money to hire a full development team and pitched around ideas for a while. Eventually, Id Software offered the team a chance to work with their IP, but first, they needed to prove themselves.

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thegamer.com