250°

All Points Bulliten Beta Signups Live

Realtime Worlds opened the page for beta signups for their game All Points Bulliten. You can now go sign up for the PC beta.

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gogaminggiant.com
Go Gaming Giant5376d ago

really really lookin forward to this game

Mo0eY5375d ago

Ditto. I also lied about my specs as its the best way to get in.

Fill out two forms:
One with the lowest specs you think might be able to run this game.
Another with the highest specs you think might be able to run this game.
I've only missed one out of ten MMO betas this way. :D

tdrules5375d ago

You can't fake a DxDiag file...

Go Gaming Giant5375d ago

I hope this comes out for 360 also

Fullish5375d ago

Its already been denied coming to the 360.

GameOn5375d ago

We'll just have to wait and see. Fingers crossed but it doesn't look too good atm.

nomoregameblogs5375d ago

what? i thought it was supposed to come out for 360!

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10°

Why MMO Games Fail - DevilsMMO

From DevilsMMO:

'It occurs to me that the MMO, as it currently stands in the industry, is something of a hit and miss affair. The average gamer, equipped with a console and every shooter ever made, generally only ever hears about the very biggest MMOs or, failing that, the MMOs that manage to crash and burn the hardest.

This was brought back home to me last week when I received a comment on one of my articles in which the commenter believed most MMOs are destined to fail, and fail quickly. Rather than take that statement at face value, I’ve been thinking through why that would be; what makes a game that has had thousands of hours of development hours plugged into it just fail?'

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devilsmmo.com
20°

One Year On: Remembering Realtime Worlds, Scotland's Next Big Videogame Success Story

Scotland-based developers Realtime Worlds created the critically acclaimed Xbox 360 title, Crackdown. They seemed to have a bright future ahead. Unfortunately, that was not to be the case...

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eggsayswhut.com
10°

Splitkick - Demo Dilemma

Splitkick: “What the hell happened?” That was my basic sentiment after playing about two hours of Brink on my PS3. I left PAX East 2011 proclaiming Brink my “game of the show” after playing a hands-on demo, and was hotly anticipating its retail release. So about nine weeks, and thirty bad reviews later, I was left wondering how something that seemed so promising in the recent past could now be such a sub-par product.

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splitkick.com