Microsoft never planned for Halo to become its flagship title, according to Microsoft VP of game publishing Ed Fries.
"We didn't know what was going be our biggest title," Fries admits. "There was a lot of negativity around Halo, actually, mostly coming from the games press. We showed it several times publicly, and we got pretty negative feedback."
Remember the days of four-player couch co-op? The Wealth of Geeks team certainly does. This list brings us back to the golden years of the original Xbox with the best four-player games that were available.
Have you ever looked at a modern first-person shooter and wondered "How did we get here?" Wealth of Geeks performs a deep dive into the genre, including some of the most influential games, from the very first FPS from the cross-genre experiences that changed the game entirely.
BLG writes, "There are many fantastic and iconic weapons in game history, but some are significantly more memorable than others. When we think of iconic game weapons, these are the top 20 that come to mind."
You forgot one and it's a doozy. The weapon is kindness in undertale. :) defeats countless enemies.
I have to admit, the Covenant weapons are very Fisher Price, but that game rocks. I can't believe the people they showed it to at the start had issues with it. All they had to do was play it for an hour to realize there was nothing like it on consoles at the time.
I think Halo received some of its negative feedback from the fact that it was a console FPS and not a PC FPS.I'm sure many within Microsoft didn't want Halo to go on the Xbox because rarely did FPS fare well on the consoles apart from the Rare shooters.
The title is misleading. They didnt not want it to be the flagship title. They just didnt expect it to become that.
Microsoft didn't "EXPECT" Halo as flagship title.
Well no one knows what title will become popular until its released its not something which can be forced. If its a well made game and people enjoy playing it and tell others that then it will become huge.