10°

Eurogamer: Jambo! Safari Preview

Eurogamer:
For those who aren't familiar, Jambo! Safari originally appeared in arcades in the late nineties and quickly established a reputation as the best videogame ever made. Eager fans would queue for minutes at a time just to have a go, especially when the Thrill Drive machine was broken. They knew that for just 50 pence - less than the price of a can of Tab Clear or a B*Witched cassette single - they could be transported to the majestic plains and sweeping savannahs of the Masai Mara.

There they got to chase terrified wild animals round in circles while driving a massive jeep. Giant emoticons hovered above the animals' heads to denote whether they were happy, angry or, best of all, scared. The arcade cabinet's steering wheel was ideal for careering around with no regard for shrubbery, while the gearstick thing was perfect for throwing lassoos round animals' necks. You then had to tow them in gradually without letting the rope snap - think SEGA Bass Fishing but with giraffes instead of trout.

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eurogamer.net
120°

Newbreview.com's NEWbreview Podcast Episode 24

Adam and Ash join Tom this week for the usual tomfoolery. Tom and Ash are at it again, playing a game together and Adam’s managed to come across a review of a game that he’d like to share with the world.

THIS ONE IS NOT TO BE MISSED.

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newbreview.com
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5.0

N-Europe: Jambo! Safari Review

N-Europe writes: "Back in the 90's SEGA were the undisputed arcade kings and in 1999 offered gamers a bizarre trek into the world of a Safari ranger with the titular Jambo Safari! Just as now, things wouldn't be SEGA if there wasn't some kind of action packed gameplay mechanic thrown in there too, and thus the Jambo Safari of old (and new) had players racing around the plains of Africa whilst lassoing animals for points. Hardly Animal Hospital, but there we go."

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n-europe.com
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5.5

PALGN: Jambo Safari Ranger Adventure Review

PALGN writes: "Jambo! Safari: Ranger Adventure is based on the arcade game Jambo! Safari that was released in 1999. The arcade cabinet featured a steering wheel, a foot peddle and a gearshift, and was set in an African safari where players had to capture different animals. The Wii version has similar gameplay but expands on the original concept by including a story, missions, mini-games, customisation options and collectible items. Sadly, the end result is an unchallenging, unimaginative and a lacklustre experience."

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palgn.com.au