From the preview, "...Now, we get a chance to see a remastered and complete version of the game. Gamertell recently got the opportunity to test drive Shin Megami Tensei: Persona.
I decided to go with the beginner difficulty level, though normal and hard were also available. When I played the original PSX version of Persona back in high school, I gave up near the end. I don't want to spoil anyone, but let's just say that the incidents happened that caused the "world map" to become maze-like, and that, combined with frequent and sometimes difficult random battles, caused me to ditch the game. I was less patient back then, and heard Atlus had fixed those issues for the rerelease, so I look forward to a more pleasant experience this time. Still, to be safe, I decided to go with the easy mode.
If you'd played the original PSX game, things are going to look very familiar..."
It goes without saying that the Shin Megami Tensei subseries, Persona, has become one of the most beloved RPG series in recent memory, but it didn’t start out that way.
Turn-based goodness.
Because it's the newest iteration and they learned from their past games. 2 reasons A-holes
SOUNDTRACK
INTRIGUING MYSTERIES
SOCIAL LINK SYSTEM
FANTASTIC CHARACTERS
STYLIZED ANIME-LIKE GRAPHICS
TRADITIONAL YET DEEP TURN-BASED COMBAT
THE MATURE THEMES
THE DAY TO DAY STRUCTURE
DISTRACTIONS THAT ACTUALLY FEEL MEANINGFUL
SUPERNATURAL ELEMENTS AND BEAUTIFULLY DESIGNED CREATURES
Here you go folks.
SOOOOOOOOOO like the last few Persona games then?
It's a shame they didn't just talk about Shin Megami Tensai in general
Twinfinite Writes: With the release of Persona 5 we take a look at some absolutely stunning cosplay from across the long-running RPG series.