Over 10,000 objects and characters have been coded into the game, and Scribblenauts won many awards at the recent E3 (IGN, GameSpy). As with anything that offers this much freedom there have to be rules, and restrictions, so Atomic had a chat with Brett Caird, the QA Director at 5TH Cell.
Scribblenauts has long been a series lauded for its wealth of adjectives and nouns. Sometimes, it's astounding to discover exactly how far this can go, and that's why we have gone to the trouble of scouring for the most obscure and curious words that somehow yield results.
Matt from FuzzyPixels presents a list of the top five puzzle games of all time, as well as handing out a couple of special awards.
Having recently found out about Scribblenauts, the fate of 5th Cell is hard to witness.
the problem of scribblenauts is that it just couldn't work on Playstation/Xbox... Nintendo, PC and Mobile was not enough to support the franchise