VM writes: "Robomodo has been careful to make sure the board responds as accurately as possible to real life skating movements; two accelerometers inside it are used to detect the three axis of movement; flat rotation, rocking forward and back, and tilting side to side. On top of this, four infra red sensors adorn the front, back and sides for detecting grabs and pushing the board off. I'd wondered how you actually get the board moving until I saw Robomodo President Joshua Tsui simply brush his foot past the board, exactly as you would on a real one."
Looking back at gaming history often throws up some questionable things - including awful games, bad consoles, and terrible peripherals.
That intel wireless gamepad was the inspiration for the 360 wireless racing wheel (and that works really well). I'd say one the author forgot would be the activator from sega.
We know there’s a new Tony Hawk’s in the works, but it should feel like the oldest of entries to the series.
There's a new Tony Hawk game coming?
Cautiously optimistic. I want the series to end on a positive note but the last what like 6 entries have been severely disappointing. Hope this one ends the curse.
I think the series went downhill when they had all the jackass characters in the game..
I support this article. THPS2 - best Tony Hawk EVAH. The franchise needs to drop the gimmicks and get back to what matters - addictive, thrilling skateboarding.
Ars writes: "Tony Hawk: Ride had major challenges at retail; the high price, the large box, and the drastic change from past games in the series meant the game had an uphill fight to win the affections of skating game fans. Josh Tsui, the president of Robomodo, talked about some of these issues with GameSmith and brought up yet another challenge: the game reviews. Were they rushed? It's very possible, but sadly, that's a situation that Activision itself went out of its way to create."