880°

Monster Hunter 3 graphics so impressive that Zelda team faced pressure

Just how impressive are the graphics in Monster Hunter 3? Well, apparently they stunned Nintendo designers and members of the Zelda team.

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ChickeyCantor5401d ago (Edited 5401d ago )

They will use the TP style, so of course its harder to make it all look good for people who cry for great visuals...I still think Nintendo should have gone the Windwaker path again. Or they should have tried bring the Link to the past art into 3D.

They did an awesome job on Mario galaxy, but the style differs from TP.

TP didn't look bad, but it wasn't something that lasted long either.
(although i like the character designs);

Whatever Nintendo does, keep the Zelda greatness in tact.

heroicjanitor5401d ago (Edited 5401d ago )

It helps with immersion and makes you feel like the game you got is top quality rather than shelling out 50 euros for a crap looking game. They shouldn't even bother with graphics at all on Zelda the since they just need gameplay. As long as link has a arms,legs and a sword it's fine. /sarcasm

Also I think they should go to wind waker style again. The art style was fantastic.

ChickeyCantor5401d ago (Edited 5401d ago )

Im not saying they should be sh/t visuals, but there are people out there who cry due the fact there are no visuals the Ps3 and 360 provide.

Windwaker visuals fit really well with the zelda universe.
But i guess some people won't understand =D

iamtehpwn5401d ago

What makes Zelda great is being refreshing.
They shouldn't do the same thing twice, ever.

New Zelda means New art style, New branch of ideas for Link's journey.

RockmanII75401d ago

They can't go back to Windwaker style because the graphics on the Wii are technically worse than on the Gamecube, so if they did, people would be mad because they would be able to tell that the Windwaker had better graphics.

tunaks15401d ago

your post was a joke right? It made no sense, reading it just makes me laugh every time

morganfell5400d ago

Uh oh. Another "The wii graphics will blow you away promotion story..."

The last one did not end well.

mastiffchild5400d ago (Edited 5400d ago )

In fairness ,Morgan, the GFX on The Conduit would have been pretty cool if the clashing atstyle hadn't let HVS down so much, imo. The point is that MH3, from what I've seen is a really good lookking game-it isn't in the league of Uncharyed2 obviously, but Capcom have really pushed what the Wii can do with this title.

Certainly, in many respects I'd put it on a near par with some earlier 360 titles and that's just about the ceiling for visuals on Wii and they should be applauded for doing so well with what they had. Having a set artstyle for MH games has probably helped them, imo, to pinpoint what they could manage to target successfully and as a result they've done a good job.

ChickeyCantor5400d ago

@Iamthepwn

Zelda has taken the same visuals before, so the only thing that is left are the level designs and such.

They are going to use the TP style again, its obvious from the one and only art released. So im not sure whats so refreshing about that?
MM is basically OOT
OoS/OoA is basically links awakening.
PH is basically Windwaker.
FourSwords gameboy uses the same art as MinishCap( and minish caps art is exactly like that from windwaker)
FourSword on the GCN took the art of link to the past with more details.

So whats so wrong about making another windwaker styled game?
All im saying they should be more artistic than to visualize a dark muddy world.

morganfell5400d ago

Mastiffchild,

In all fairness it is what it is. Could, shoulda woulda, if they had managed to do this or that etc etc etc doesn't amount to a hill of beans.

And while The Conduit may be on par with early 360 titles, it only manages to be on par with the ugliest, most poorly generated 360 graphics. And in this modern console era that doesn't even put them in the same town where they could buy an excuse.

Nintendo decided to go for their angle. Live with it. Trying to rave about graphics is as ridiculous as MS suddenly trying to be the casual console.

iamtehpwn5400d ago

Zelda games that use Wind Waker's Art style:
- Wind Waker
- Phantom Hourglass
- Minish cap
- Four Swords (GBA)
- Four Swords Adventure (GCN)
- Spirit Tracks

I loved Wind Waker, But you must understand it's style has been in 6 zelda games already. It's time to move on.

ChickeyCantor5400d ago (Edited 5400d ago )

No actually what i meant with the windwaker path is the artistic style.
Not go windwaker 1:1, rather that they should try something artistic like that again.

Apparently the Cel-shaded visuals really fit with zelda. They should try something like that again.
I wished windwaker had an actual explorable Hyrule. That would have been sick.

But now they are going with the TP style, and im not saying it looked bad( crossing hyrule when the sun sets is awesome) just that it doesn't really impress as much as windwaker did. Even to this day when i play Windwaker im amazed.

But going TP again is not really refreshing.
Unless they make it creepy like MM again...T_T i miss that game.

GameGambits5400d ago

For me an artstyle tromps the actual graphic prowess of most games.

If I said Persona 4 looks better than Uncharted 2 I'd get slammed with disagrees, but I love the art design and character models for Persona 4 more than Uncharted 2.(Don't worry though Uncharted 2 makes me cream my pants everytime I see new videos of it.)

This Monster Hunter game looks great art wise. I can't wait for this and the new Zelda game next year. My Wii will get plenty of playtime then. :)

iamtehpwn5400d ago

and I thought the art style of Majora's Mask was very different the Ocarina of time, There wasn't a drastic difference, but if you look at it closer, there's a sharp difference in Textures, lightning, style, and over all art direction.

N4g_null5400d ago

morganfell true it is what it is and MH3 is very impressive for a Wii game. Seriously how the hell do you get all those textures on a Wii game! The hub port thing is very impressive just on it's own.

Capcom is the sh!t If I could speak Japanese I would be their right now working damn it! Hey but if the conduit or this game doesn't impress you them move along why even comment? You didn't see me at the killzone 2 hype thread, of did it impress me, no not really hey but what can you do? We have had all of that tech for a very long time.

Yet this is good that nintendo feels the heat from 3rd parties now. The same happened on the snes some really crazy stuff came out and it is about time nintendo bought a copy of zbrush. Even though they are expanding the market once they start using these tools they will see we are not even scratching the surface at what designers can make now. Oyeah NEW zbrush comes out next month YAY!

This is very good because either nintendo has to really make the next zelda some thing special; now game play wise or also up what they know about their own TEV shader system.

Some thing tells me they will be calling up capcom and may offer them a sweet deal to get some info.

Now wouldn't it be cool if nintendo made capcom a first party!

Nikuma5400d ago

An art style for Zelda that is similar to the art style of Valkyria Chronicles would be pro IMO. Just less animeish.

ChickeyCantor5400d ago

iamtehpwn,

Those games you mentioned before also had a difference in actuall ingame art.

+ Show (13) more repliesLast reply 5400d ago
Gitaroo5401d ago

played the game, very impressive, ya if PS2 is the only system you play that is.

Honky Kong5401d ago

you must have really played it alot... graphics are very well done and well honestly it monster hunter its all about the game play. controls are smooth and you have options to change styles. it dosent matter that its on wii one bit if you like the game. i know if you even played it you sure as hell didnt buy it or want to buy it in the first place. go play uncharted...

N4g_null5400d ago

Yeah go and play uncharted. I mean really the PS3 is getting a price drop you need to be having a PS3 come back party! I just called every one I know that wanted one and they are still meh about it. It really is too bad the PS3 did not get this game huh? MH3 and a price drop would have been pretty sweet huh? Well since you are not a Wii fan it must suck to be you huh? Hey you can still go buy so ice cream or some thing cheer up!

onijutsu5401d ago

some screen shots would be nice

N4g_null5400d ago

Ask and you shall receive!

http://wii.ign.com/dor/obje...

lots of detail huh? Capcom made a deal with the devil I'm sure of it!

Keowrath5400d ago

+Bubbles Scissor. I was hoping to see some screenies.

I've not got a Wii, I have a PS3 and am gutted it moved to the Wii but it looks amazing! I've only played monster Hunter on the PSP but seeing some of those screens, I can only imagine how that's gonna be on a big screen!

Does look Fantastic!

PS360PCROCKS5401d ago

Lol so it looks like an xbox game? I kid I kid :)

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90°

The Best Monster Hunter Games - Every Western Monster Hunter Game Ranked

What's the best Monster Hunter of all time? In a series where half of the titles have the word 'Ultimate' fixed on the end, it can be a difficult decision to make. NL are not averse to difficult decisions though, so have taken it upon theirselves to rank every single Monster Hunter game (yes, even the non-Nintendo ones) to determine which is the very best.

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20°

The Three Best Games That's Hard To Finish

First world problems all up in here, but that makes this gaming dilemma no less stressing.

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70°

Why Monster Hunter is Less Successful In The West, and How Capcom Could Fix That

The third generation of Monster Hunter drags the series back to western shores because well, why not? In fact you could say that three really has been the magic number. Unless you live in Japan in which case one and two were also pretty fantastic and if anything three has been nothing short of a crushing disappointment.

‘But wait!’ Voletic hears you scream, ‘Monster Hunter 4 Ultimate has been recently announced, why are you addressing the third iteration?’ Because background knowledge is a beautiful thing and Voletic has a word count to fill.

Amigaengine3459d ago

Simple, change the name to call of monsters and add guns :P

PeaSFor3459d ago

release it on ps4, it will be a good start.

lelo2play3459d ago (Edited 3459d ago )

"Why Monster Hunter is Less Successful In The West, and How Capcom Could Fix That"

Simple answer. Make the game multiplatform. Release it on PC/X1/PS4.

stavrami-mk23459d ago

vita don't forget the vita

KillerResistance3459d ago

@stavrami-mk2 ya, when will Monster Hunter come back to its home platform (PSP), i mean its successor Vita, can do alot with it and so can other systems, I just don't understand why Monster Hunter is becoming exclusive to Nintendo after all the years of it being on Sony.

breakpad3459d ago (Edited 3459d ago )

no ..MonHUn does not need wide acceptance from west audience, it created and succeed without acceptance from casual gamer ...Capcom must keep it intact as it is ...if they try to appeal to western gamers they probably make some tragic mixture of game mechanics spoiling entirely the series (see RE4-6, Drak souls 2)...those who want to play the game they play it even in japanese ,it doesnt need to be accepted from everyone

Th4Freak3459d ago

My problem with MH is the slow paced and plain combat system, if they make it more dynamic count me in.

breakpad3459d ago (Edited 3459d ago )

PLAIN combat system the Mon hun series????? have you ever played the games man??? Mon Hun has one of the most frantic and dynamic combat systems ever , it is perfectly made like a japanese fighting game ..the only problem is that has been stolen from the underpowered Nintendo systems ..bring it back to Sony and see it shine

Th4Freak3459d ago

Yes I have, I bought MH freedom Unite a few months after I got my Vita because it was being highly recommended on Reddit and after spending 14 hours into the game the combat system didn't make it for me, every other aspect of the game is great but the combat system isn't dynamic in any way, not only its slow paced but you can't make combos like you would in other games.

Now, keep in mind that in my comment I expressed that it didn't work FOR ME, I know a lot of people love it as it is and thats fine but I didn't like it, I like fast paced combat where I can move fast, hit several parts of the mob not only its legs (in the case of bosses) and make dynamic combos not the same combo all the game.

WeAreLegion3459d ago

Don't try telling Monster Hunter fans the combat sucks. They won't listen. -_-

Neckbear3459d ago (Edited 3459d ago )

But it doesn't suck. It's its own particular brand of hack-n-slash, which is why some people dislike it- with it being slow and precise.

But I'd rather have MonHun's combat stay as it is than see the series transform into a modern-day, western-ish work with a "mash square to win and QTEs for cool animations" combat system.

It's fine as it is.

dredgewalker3459d ago

I have to disagree that the combat sucks. Combat in this game requires a lot of planning and if you just use the old hack and slash routine you'd end up as monster chow. The controls take a while to get used to and each weapons have their own pros and cons. It's also a fun game to play with friends but I have to admit that this game is not for everybody.

N4g_null3459d ago

The combat is jarring at first but they should provide context. Small fast arms should be enabled that attack like a ninja and the heavy weapons would work better perception wise but the ninja attacks would take way longer but offer quicker dodging.

Yet if you play the game you can see even that is sort of supported.

Nerdmaster3459d ago (Edited 3459d ago )

I still wish for a "real" RPG that uses Monster Hunter battle system. People told me Dragon's Dogma did it, but I played it and the combat had nothing to do with Monster Hunter other than sometimes having to fight really big monsters.

Monster Hunter would be one of my favorite game series with its fantastic battle system and crafting, if it didn't rely too much on going back many times to the same places, one time to kill twenty X enemies, other time to kill ten Y enemies, other time to gather ten Z mushrooms... It should have more of a traditional quest system: you get the quests to kill X, Y and collect Z, so you go once and you can do all that at once, instead of having 20 quests that you have to choose one at a time and go to the same place all the 20 times.

I always play for like... 20 hours before getting tired of the quest structure and quitting the game.

HentaiMasterRace3459d ago

Make it multiplatform for starters. 3DS/Wii U, PS4/Vita.

N4g_null3459d ago

What is sad is it would sell the same number but you just spent a ton of money porting it. Just because people don't like the combat system and they didn't like the story. It really is a bayo2 like problem.

Spotie3459d ago

Considering how successful the game was on PSP, it would have made sense to put it on the Vita, since many PSP fans upgraded with the expectation that a new MonHun would be there. A Vita version would do very well, and move units to boot.

Putting Monster Hunter on PS4 or even XB1 would also boost sales- and thus profits- quite a bit. Like Dragon Quest, there's an existing fanbase on PlayStation consoles for the franchise, and the larger- and faster growing- install base is more than promising.

It's nothing at all like Bayonetta. Bayonetta virtually abandoned its original fanbases to build a new one; Monster Hunter doesn't have to do that. Rather, it would be going back, in some cases, and expanding to new areas in others.

N4g_null3459d ago

You can argue that those gamers bought 3ds. Which would be true. Also capcom was not willing to spend the money to push a vita after their fanbases began to turn on them.

We are talking about japan here. When was man hunter successful in the west?

NovusTerminus3459d ago

They need a full console release, launch the CryEngine one for PC for PS4/XO. And make sure to bring it stateside.

Masterchief_thegoat3459d ago

Maybe being exclusive is not a smart choice capcom has made.

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