MTV Multiplayer writes:
"Randy Pitchford, the president and founder of Gearbox, was walking us through the single-player campaign when he was hit by a need to show off a particularly cool gun. Jumping into a debug menu screen, he was able to select a few parameters to find just the sorta gun he was looking for. In this case it was a rocket launcher with the description, "Holy sh*t, it shoots rockets!"
The debug menu was fascinating, though, as it's basically a giant database of all the possible combinations of guns you can have, from sniper rifles with shock damage and a blue scope to uzis with flame effects and a red barrel. For each category the total number of possible guns was listed and, at the top, was the total number of guns that could be created with all the possible combinations.
That number was 3,166,880."
This sounds awesome. This afternoon, Genvid Entertainment announced two, all-new interactive streaming series at San Diego-Comic Con: DC Heroes United and Borderlands EchoVision Live.
GF365: "Most games are not perfect and that may be because of a character or an enemy. Here are 10 mediocre bosses in great games."
The Pursuer from Dark Spuls 2 was great, I think the author just sucks at games.
TheGamer Writes "I don't think my most controversial video game take should be that controversial, but it is. I'm a video game journalist, so you know I have some bad takes in this broken down serotonin factory I call a brain, but here's one opinion that receives universal pushback: I don't like video game music."
that is a lot of guns
Hip Hip Hooray for randomization
I reckon there'll be a trophy/acheivement for getting/creating a certain number of guns. And aslong as its not 3166880 count me in. :P
Whenever a developer starts spewing these kind of absurd numbers then it more than likely due to the fact that the games NEEDS this hype, sort of like what happened with Fuel. I hope this game turns out well cause I am kind of interested. But over 3 Million guns? Come on, it's freaking useless.