350°

MAG to Revolutionize FPS Genre?

Today Nick McCandless from TheGamerAccess.com talks about MAG and its potential to change how we play first person shooters. Could this possibly revolutionize the FPS genre?

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thegameraccess.com
Nick2120045408d ago

At E3, MAG seemed to be working fine, but the graphics were not the greatest. I feel they primarily delayed it to dodge Modern Warfare 2 and then use the extra time to tune the visuals.

Serjikal_Strike5408d ago

in the closed BETA...and to tune up the visuals as you put it...

I dont think MW2 had anything to do with it tho

Nick2120045407d ago

I feel they are trying to release a game when nothing else is planned so that they do not have a monumental hit to compete with.

Major_Tom5407d ago

What? If anything MAG was delayed for legitimate reasons not to combat an already visually aging franchise. Even on the PC COD looks like an average shooter visually.

Marcelles255407d ago

you guys think it was but i highly doubt it will because there is too many games coming out in 2010 now

Sanzee5407d ago

Holy hell..

You submit your own articles with your own username? You even write, "Today Nick McCandless talks about..." posted by Nick212004. Dude, you're not a professional game journalist. Even if you were, you don't submit your own articles giving credit to yourself. Selfish and unorthodox. But more so, it's pathetic. And sad.

+ Show (2) more repliesLast reply 5407d ago
-x.Red.x-5408d ago (Edited 5408d ago )

MAG IS NOT FPS SOCOM...

SOCOM is on a whole different level then FPS,
Confrontation isn't a "bust" either
thanks try again
ROFFLE, happy with zipper? SOCOM3,CA say hi

im getting MAG day one

Nick2120045408d ago

You are telling me Socom wasn't a bust the first couple months? How is Socom on a whole other level when compared to MAG? Last time I checked, MAG has a lot more going on than Socom.

-x.Red.x-5408d ago

SOCOM is a non-respawn TPS game with more close quarter combat with small firefights and you actually need skill/strategy to win the round instead of running around like headless chickens like most FPS.

MAG is a FPS with 256 players with some nice command features and I love cluster@#$$ so that's why i buying it.

Confrontation gameplay was better then SOCOM3/CA made by zipper
also socom3/CA had horrible launch servers.
only good socom games zipper made was SOCOM 1 and FTB1

the servers were bad, granted, but it's fixed now.

Nick2120045407d ago (Edited 5407d ago )

When I mentioned it being a bust, thats what I meant. Plus, MAG has its own niche as well such as vehicles and monumental maps. It all comes down to opinion.

@-x.Red.x-

At least with Killzone 2 the online multiplayer was somewhat playable. Also, Killzone 2 was not online only. With 1943, the server issues lasted a couple days not a couple months. The only problem I have ever had with 1943 on PS3 is the mic support.

-x.Red.x-5407d ago

well IMO you shouldn't label a game a "bust" because on server issues.
it almost ALWAYS happens
(expect Kz2, online servers working good day one).

i know it's a online game but look at BF1943 it had some issues on servers but they are getting fixed.

those "niches" are good but nothing
"OMG, all FPSs should be like that now" which defines Revolution.

I want MAG to succeed but I don't see it changing the genre.
but I would love it to prove me wrong.

MAR-TYR-DOM5407d ago (Edited 5407d ago )

when i bought socom confrontation and played it for the first time i thought it was

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░█▀▀ ░█▀▀ ░█ ░█ ░░░░█▀▀ ░█▀█ ░█ ░█ ░░░
░▀▀▀ ░▀ ░░░▀ ░▀▀▀ ░░▀ ░░░▀░▀ ░▀ ░▀▀▀ ░

Grandreaper99995407d ago

Yeah, I was in the Beta. I played it two or three times. I'm not listing ALL the problems it had, but here are two that were key to my disliking of the game:

-Lag. Worst. Lag. Ever. Not acceptable, even for a beta.
-The (unattractive) GUI RAN WAY TOO SLOW. Organizing my loadout was akin to slowly tearing my own skin off. Slowly, and painfully. Then once my skin was off, it was time to take a salt bath (playing it).

NegativeCreepWA5407d ago (Edited 5407d ago )

People aren't going like this, but Ghost Recon walks all over Socom.

On topic: If any FPS can revolutionize the genre its MAG.

5407d ago
MetalGearBear 5407d ago

hideous kojima?
aww!!!! r u mad!!!!???
or u just jealous on MAG?

cryymoar5407d ago

go play Socom Confrontation right now.
it is a hundred times better than what it was at launch.
i had a hard time with it too way back in october (i think) when it released. but right now it is really hitting the spot.

LiL T5407d ago

Will the gameraccess revaluationize the way we look at TARDS?

qface645407d ago

mag won't revolutionize anything in my opinion it just looks like another FPS just with an ass load of players that's pretty much it

Bnet3435407d ago

I don't know how you can revolutionize a beaten to death genre, but kudos to Zipper if they do. I'll buy MAG, but NOT on day one. I know there will be server issues, so I'm going to bide my time and wait for a few patches to fix things up.

mastiffchild5407d ago

Well, I think it's looking fantastic. It's not KZ2 in tge looks bin but everywhere else the game is right on the money with animations being quality, gameplay looking frenetic but, typically for the peerless Zipper, teambased and deadly accurate.

If it were to be lost in the wake of MW2 it would be really sad as it's going to be the much more challenging and rewarding game for players. If they feel they need to move it then so be it but I'm not certain it'll make much difference when you think people got COD4 for it's mp(though why when you've basixcally worn the leaning curve out after four or five days)and are still on it even now bizarrely enough.

Ting is MAG should succeed whenever it gets released as long as enough of the Socom massive have bought a PS3(and you cannot count what happened with Confrontation as it had been killed by the time it got a worldwide release)-the rest should be accomplished by word of mouth, advertising over a period, the fact it's a new experience and will be the best team based console game we've seen so far and that it won't, possibly, be a full price game. It's totally online so no SP and though I'm sure Sony might feel the R&D, servers etc mean a reail price in line with fully featured games is in order to do so would be extreme folly-Warhawks success and subsequent sales of DLC are based on good pricing as much as great gameplay.

Whatever, the game looks great for the scale of it and the incentives for team play have never been as good anywhere. I would imagine there'll be the expected bundle with the official, and excellent Sony headset too which, if , again, priced tight will be a boon too but I just don't think running from MW2 will make any difference either way. It makes more sense to move it purely to a less busy time of year full stop-as a new IP not many will get bought as presents or picked up by less avid gamers who, like magpies, buy their glossily packaged sequels without thought.

But 2010 looks just as busy! MAG, given that it works as people have said(media and Zipper)does stand a deserved chance of making a splash in the way FPS are viewed on consoles but will it appeal to enough gamers used to the instant reward culture of COD and Halo? I don'y know. Socom players will love it and I'm sure if newcomers get into the team based agenda they would too-but will they try it out? It might seem a bit different and we all know, however feeble it may seem, that many gamers like the same experience, just with a bit more pretty, time and time again(witness the wailing when GG had the temerity to introduce their own(much better, imo) controls for Killzone2 for evidence-people used to being good at COD4 just didn't want to have to learn anything new and sod the individuality). Just lok at how the intensely average WaW sold!

I'm not knocking people for liking, even loving COD4. It was a great and innovative game for it's time but I do get down when people who found they liked it won't push the boat out for anything else and it's this mindset that could well scupper MAG and shooters that try a little more than the norm in future. Personally just the fact Zipper are trying this is bravery enough to warrant my purchase and many TF2 and Socom vets will feel the same-I just hope that with a few more interested gamers it's enough to get MAG ball rolling.

JL5407d ago

@Red
SOCOM 1 was the only good one? Non-respawn? Clusterf*ck? MAG isn't a FPS SOCOM? Do you even know what you're talking about? What was wrong with 2 and 3 and CA? I hope to god you're not going to say just because of the server issues (since you adamantly pointed out it's not fair to judge a game just cause of the servers). I've enjoyed all the SOCOM games and thought all were very fun (obviously some more fun than others, but still). And you do realize respawn in very prevalent in the SOCOM games online right? Probably even more popular than the non-respawn. And seriously, you're buying MAG cause you love clusterf*cks? Have you even read anything about this game or anything? That's EXACTLY what Zipper is working to avoid. That's why they're integrating stuff like a point system that revolves around teamwork (ie you get more points for sticking together and finishing as a team, etc). If they pull this off like they want to, it will NOT be a clusterf*ck. It will be SOCOM on a massive, MASSIVE level. It's funny how you sit there and say only one SOCOM has been good but then say SOCOM is on a whole other level than MAG. Make up your mind. And while you're at it, go back and check what this game is going to be about.

@Nick
Yes the servers were horrible the first couple months. Enough so that it made me just put the game away for a lil while. However, don't cheat yourself and judge the game just on that problem. Go back and give it a try now. MUCH MUCH better and it's a great game.

@MARTYR and reaper
Yes, yes. We all know and get it. Confrontation had issues in the beginning. Go back and play it now. Seriously. It's a great game and well past all those problems.

@SCAR
I disagree and agree. I disagree about Ghost Recon. For me, no tactical shooter tops SOCOM, but we all have different tastes, so to each his own. I do agree on the MAG part though. I mean FPS games online are always the same thing. And for the most part that's always just utter chaos and a clusterf*ck/fragfest/run-and-g un-mania. If MAG pulls off what Zipper wants to pull off though, we're in for a whole new world for online shooters, as they're aiming to step away from that and go tactical with it. Not only that, but on top of it all, it'll be 256, and that's not just a number to brag about. That completely shakes up gameplay. Having platoons and squads. All broken down into groups, plus a 'general' coordinating it all sitting at the top. You're right, if ANY game will revolutionize FPS, this is the game. Hands down. This very well stands to do what Goldeneye or even Halo did for consoles.

@Apena
Agreed. It's a great game, Confrontation is. And now that the bugs have been ironed out, people should go back and give it a try as it's very enjoyable now.

@qface
Once again, have you even read about this game or anything? That's exactly what Zipper is working to move away from: the bland, over-saturated, normal FPS stuff. They're looking to do to online shooters with this what they did to console shooters with SOCOM.

I'll be there day one just to try to get the ball rolling and help out. Just because I think Zipper will definitely pull it off on there end, thus all that's left is for us to get in there and really push it and get a big community (this game is gonna need that big community to really thrive and take advantage of the concept).

FamilyGuy5407d ago

I think it's more likely to revolutionize the RTS genre. Could you imagine every FPS doing this? I 'd say it's a class all its own and a great new franchise but I'd prefer it if this franchise kept it's scale to itself so we no what to expect with each sequel.
I don't want to be comparing it to other FPS that attempt to match the scale, i'd rather them just do what they do best already.

Does anyone understand me, i can't figure out how to say this clearly.

Sanzee5407d ago

You submit your own articles with your own username? You even write, "Today Nick McCandless talks about..." posted by Nick212004. Dude, with all due respect, are you fu*king 15 years old? You're totally smothering yourself, damn what an embarassment.

JL5407d ago

@FamilyGuy
Yea I can understand that. That's an interesting take about it revolutionizing RTS. I can kinda understand that. Especially when you're talking about the higher ups in this game that will be controlling the squads and the whole army and whatnot. Makes sense and I could see it having an effect to a degree.

For the record, I never meant revolutionize FPS with the scale or this really, at least not to this degree. I think the more revolutionary side of it would come from the whole tactical thing.

-x.Red.x-5407d ago

don't get me wrong, im the biggest SOCOM fan here, 3/CA were horrible compared to 1/2 in a COMPETITIVE stste. I'm on GB for the console versions and SA for he handheld.
respawn more popular then non-respawn? looks like you playing SOCOM wrong, non-respawn MADE SOCOM what it is today.

I know Zipper is trying to avoid that but that would be very hard,
look at other games that have objection respawn, mostly always a clusterf*ck.
You will only find "good" games with clan wars.

see me on MAG and FTB3 when they come out.

JL5406d ago

I'm not playing wrong. Most of the time when I was playing SOCOM (any of them) it was usually no-respawn. But clearly, from what I've ever seen, people flock more to the respawn rooms, those were always the ones you'd find to be more of and all full usually. However I do agree with the sentiment that no-respawn made SOCOM standout for me online, but I don't think that makes it the more popular one. Like I said, anytime I've been online, always seems the respawn games are more abundant and always full.

I think Zipper can pull this off though. I have faith in them. And I think it has to do with more than objectives. Like how they're reworking the points system, and working to encourage "proper behavior" and gameplay. If anybody can pull it off, I think it's Zipper.

lol sure, be happy to meet you on MAG when it comes out, have to pass on FTB3 though...I don't have a PSP.

+ Show (17) more repliesLast reply 5406d ago
dizlaoboi9165408d ago

mag can revolutionize the fps genre only if zipper interactive doesnt drop the ball, socom confrontation wasnt there fault, and when have zipper interactive let us down in history, im looking forward to mag and what nmag can do, nice vid nick, thegameraccess.com is doin major things, nick get some vaseline for ur face, it looks like its on fire lol

mrv3215408d ago

Seeing as only like PC and PS3 can do something like this I highly doubt it.

Nick2120045407d ago

At E3, MAG seemed to be working fine, but the visuals were not the greatest. I feel they primarily delayed it to dodge Modern Warfare 2 and then use the extra time to tune the visuals.

Aclay5407d ago

MAG can support up to 256 players, and it's an MMO so I think that Zipper obviously knew that the visuals weren't going to be on something like a Killzone 2 level. And besides, most Massively Multiplayer Online games aren't really known for super amazing graphics.

As far as MAG being delayed, Sony hasn't confirmed anything about the release date and it being delayed, and At E3 it was announced to be coming out this FALL during the Sony Press Conference. Recently the European Box Art for the game has surfaced, and since that's the case, I think it's definantly coming out this year.

Speculation about MAG being delayed for next year only surfaced because of some random retailer place holder dates, and in many cases, those place holder dates aren't that accurate to begin with. God of War 3 has been announced for March 2010 by Sony, yet right NOW on Gamestop's website for some reason they have it listed for April 2010.

As far as MAG revolutionizing the FPS Genre... I doubt it, but once it releases I think that it will probably be the ONLY FPS game of it's kind this generation on consoles: a very large scale Massively Multiplayer FPS game with a much more Strategic/Tactical feel.

Grandreaper99995407d ago (Edited 5407d ago )

While visuals are great, it's not what people should be really focused on with this title. As long as it doesn't look any WORSE upon release, and the 256 player matches run as smooth as butter, that's all it needs to achieve really. I'm sure we'd all love to see KZ2 graphics with 256 players, but that's a tall order i would say, ESPECIALLY with the console in its third year.

Edit:

Hahah.. Yeah. What ^ said.. :p

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470°

MAG was one of the most ambitious shooters ever and deserves a PS5 sequel

Zipper Interactive were once one of Sony's most important studios and became a household name due to their work on the SOCOM U.S. Navy SEALs series during the PlayStation 2's heyday. Their most ambitious title was MAG. Could it make a comeback?

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gamerevolution.com
yellowgerbil1567d ago

Best game ever. I had put over 1700hrs into that game before it deteriorated too far with cheaters getting out of the map and sadly decided it was time to let it die (Zipper had already been closed down by that time).

_SilverHawk_1567d ago

Amazing game. Hopefully sony makes a sequel

XisThatKid1566d ago

This is the game in modern gaming that even got me into shooters i spent literally days with this game Raven All the way. War against the the mighty D ride oh so edgy S.V.E.R.

NecrumOddBoy1567d ago

Original Battle Royale. No microtransactions. Definitely ahead of time.

XBox4eva691566d ago

It's almost as far from battle royale as you can get. o_O

frostypants1566d ago

It didn't have a BR mode.

Da12RespectA1566d ago

That wasn't a battle royale game at all.

rdgneoz31566d ago

3 teams of 32 fighting it out would be considered Battle Royaleish. If you're gonna saying teams are OK when you start doing teams of 2 or 3 or 4, then 32v32v32 should work. And on besides that, it had 128 v 128 which was insanely fun.

+ Show (1) more replyLast reply 1566d ago
Muzikguy1566d ago (Edited 1566d ago )

I personally hadn't played much of it. I did spend a lot of time in PlanetSide 2 though (somewhat like MAG). Games like these tend to get overrun by cheaters and then ruined too often.

Teflon021566d ago

MAG didn't have that issue as far as I remember. I use to love the 256 matches. That game had an amazing community. Everyone actually communicated and played together. No one B****ed at the team. Everyone understood there was so much going on that if things are going wrong. Everyone had to think of new strategies.
Fav moment was when all 3 other squads 32 took their objectives but we were struggling with ours and had one more to blow up. The other leaders were communicating asking if the 2 nearest squads should send ppl. Our leader was like Naw I got a idea. So he told us all to die and set ourselves at the nearest hills prone without being seen. So we all did and surrounded the areas.
He said everyone on his count throw your grenades. Then snipers go all out and everyone else run in. They won't be able to get everyone and if needed the snipers go in about 10 seconds after.

Everyone did that and I got to the objective and set it off. 9 of us survived and got it. felt amazing to say I got the objective, cover me in that moment. Wish it was PS4 so I could have saved that moment
It was literally the coolest moment I had in a online shooter, closest since was BF4.

Muzikguy1566d ago

@Teflon

That does indeed sound like an awesome moment. One that makes games like these memorable for sure. It does seem like MAG had a lot more cooperation than most any online shooter

Teflon021566d ago

It did because you absolutely can't get no where in it without teamwork. It also didn't have an extremely big base of players. Everyone who played really wanted to play. I really hope they bring it back and do the same thing to only have serious players get into the big matches again

UltraNova1566d ago

Wow, what a run! This game looks better than PUBG!

Muzikguy1566d ago

Watching that video you wouldn't think the game was on PS3.

Spenok1566d ago

I adored this game too. Some of my best FPS online memories on it. So freaking good.

I'd love to see another game like this come out at some point. And NOT like Planetside... M.A.G. was something special.

yellowgerbil1566d ago

Yeah problem is if it existed now adays, it would likely be riddled with xp boosts and dance moves and all that other pay garbage...
MAG and Warhawk are the only 2 online games I ever got into, and both need a PROPER sequel on PS5.
Remember the first time I got 100 kills in a match, was in a turret with a repair kit and just mowed down wave after wave on Valors map.

1565d ago Replies(1)
1565d ago
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PrinceOfAnger1567d ago

I had so much fun with this game

TGGJustin1567d ago

This is a game that was ahead of its time. Had it came out on PS4 it would've done much better. I put hundreds of hours into this despite the problems it had on PS3.

UnholyLight1566d ago

Really interesting as an Xbox owner at the time. This game had captured my interest as a kid but I never got a chance to play it. Being on PS4 and soon possibly PS5, I would love to see this franchise brought back to life. I imagine with the power of next gen it would be really quite fun.

From what I hear and what I remember, this game was FAR ahead of it's time. A real shame it never truly took off from my understanding.

grifter0241566d ago

I'm an xbox boy since mech warrior but got a ps3 slim for mag. If you liked halo or cod you'd have had a blast in mag. Was one of the first games you could actually do something other than shooting and still make a difference in game.

spicelicka1566d ago

PS4 needs something like it. In the multiplayer space it's far behind the Xbox, there are no quality multiplayer games on it that aren't on other consoles.

Dirtnapstor1567d ago

Yes, yes, and yes. Way ahead of it's time. Would love to see a PS5 variant of this game.

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120°

Modern Warfare Ground War mode has MAG vibes

Erina Rose, Sausage Roll writes, "Call of Duty: Modern War introduced a new, improved, Ground War game mode this weekend that reminds us of the old PlayStation 3 classic, MAG."

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sausageroll.com.au
ilikestuff1691d ago (Edited 1691d ago )

I never played mag, I did play this beta however, and if mag was like this beta then (fart noises) for mag.

1691d ago
TheGamez1001691d ago

Man do I miss mag and zipper.

TheSinsibleOne1691d ago

Seriously though. Nowadays this and next gen are practically begging for a new MAG.

zodiac9091691d ago

How did we go from having games like resistance 1, 2, warhawk with 30 vs 30 player battles, and M.A.G. with 128 vs 128 players, ON LAST GEN to now having 20 vs 20...such a step back.

JEECE1691d ago

Because Sony hadn't figured out how to market their exclusives yet. Plus at that time COD craze was at its peak. So "generic high school bro #7," who was the primary purchaser of FPSs at that time (or at least represented a crowd necessary to sustain a playerbase), if he even had a PS3, would have just seen a game like MAG as a "copycat of Black Ops, man."

Not to mention MAG was pretty terribly uninviting for new people after awhile, because it was more skill-based. This was great for veterans, but if you weren't willing to put in the time getting destroyed for awhile, you would never appreciate the game. The Battlefield: Bad Company and BF:3 games out during that gen were far more accessible to lower level players.

Vegamyster1691d ago

Battlefield 4 was at the start of the generation and had 64 players, to me it depends more on how the map/gameplay is utilized, i enjoyed the 20vs20 modes more in the MW Beta than the 64 player ground war mode.

1691d ago
moomoo3191691d ago

It feels absolutely nothing like MAG lol. Way more battlefield vibes

xX-oldboy-Xx1691d ago

And even those are very small vibes, it still feels like COD at the end of the day.

390°

MAG: The Greatest Game You Never Played

Almost 10 years ago the greatest first person shooter came out and most of you probably never heard of it, never got to play it and never will.

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sausageroll.com.au
FiLTHY ESKiMO1811d ago

Who would the next gen version nor that Zippers gone?

_SilverHawk_1810d ago

I remember this game and it was amazing. I would like it if Sony would make another one because this game was ahead of it's time.

RememberThe3571810d ago

It was an amazing concept and it was a cool game, it was just ahead of it's time. I played the sh!t outta MAG, but the game itself played just okay. I'd love to have seen a sequel, even just a spiritual successor, especially with the next gen coming and the way cloud computing has advanced a game like that nowadays would be awesome.

Elwenil1809d ago

It may have been amazing if you played for SVER, but if you played for Raven or Valor, it was an unbalanced mess. I had some fun with it, but the player count was an illusion at best and false advertising at it's worst. The map and faction balance was so ridiculously skewed you knew who was going to win as soon as you saw what team you were against. It definitely had some interesting ideas, but was far from an amazing experience in my opinion. I would have much rather Zipper have made another SOCOM game rather than MAG.

darthv721810d ago

that game would make for a great battle royale release. So many players all at once... it was ahead of its time for a console shooter.

TheGamez1001811d ago

Was such an underrated game. One of my most favorite fps of last gen. So unfortunate zipper was closed down. Imagine if it was a success and thered be a 2nd game by now.....

TekoIie1811d ago (Edited 1811d ago )

I can think of many better games that I've yet to play...

"Almost 10 years ago the greatest first person shooter came out"

HAH. So is Planetside 2 now the best FPS ever? Because it does everything MAG can and does it far better. I'm afraid that MAG is basically your standard FPS but uses scale as it's selling point. The vast majority of shooters that focus on smaller scale matches have gameplay leaps and bounds better than MAG so it is definitely not the greatest FPS.

I know many people are going to try and refute this by telling me to look at the three factions but MAG has literally no character. The game is call 'Massive. Action. Game' for gods sake which is a contender for 'The Worst Title a Game Could Have' award. I've never been a fan of Zipper but I hear great things about them from their PS2 days. However, with MP gaining popularity in the generation that followed I think it says a lot that they couldn't keep up with the competition.

Knushwood Butt1810d ago

'HAH. So is Planetside 2 now the best FPS ever? Because it does everything MAG can and does it far better.'.

It was released years later.

Was there anything offering what MAG did when MAG was released?

TekoIie1810d ago

"Was there anything offering what MAG did when MAG was released?"

Yes, Planetside 1.

Knushwood Butt1810d ago

Fair enough.

Can't say I've played it, but I enjoyed MAG for a while.

FantasticBoss1809d ago

MAG was one of the very few games trying to do scale like it did, but I think it missed the mark. Wish it could have had a sequel though as they may have been able to iterate on it to create something pretty neat.

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Profchaos1809d ago

Sony had a awesome approach to online in the PS2 days with SOCOM co op that had games working together to achieve a tactical goal they pioneered voice chat on the PS2 for SOCOM but as they steamrolled ahead it was clear team Deathmatch would take over in popularity which shifted zippers approach so all their experience amounted for not much when designing online in the PS3 era.
It still was a decent game but couldn't stand out compared to cod which had millions of players consistently

yellowgerbil1810d ago

Loved mag had over 1700hrs into it across many accounts, remember my first 100 kill sabotage game, was insane

BLow1809d ago

Yes, so do I and not that game they released on PS3. I'm talking the one Zipper did and not Slant Six. At least Slant Six tried to do the series justice once they fixed the issues.

The one Zipper did didn't feel like Socom to me. It felt more like Ghost Recon to be honest. I absolutely loved the voice commands and I figured they would be even better on next gen hardware. They didn't even bother doing anything.

Maybe, I just wanted it more grounded and not so techy if that makes sense. I just wanted to go into jungles or missions just using my wits and patience and not have to use a bunch of gadgets. I wanted to be able to give orders with my voice to squad members. Yeah, they can at least have earpieces lol.

It's hard to explain but I know the old school Socom players know what I'm saying. Socom just had a certain feeling and the new game didn't feel that way. Slant Six yes. Zipper no...

We can only hope but if they bring it back they have to do it right. If not don't bother and just make something new. I rather have the memories I had with Socom be mostly positive than negative. Unless you pull a God of War, don't bother lol.

I've already said too much but that goes to show how much I loved Socom. Especially 1 and 2.....

Deathdeliverer1810d ago (Edited 1810d ago )

Game was simply ahead of its time. If mag came out now with improved graphics people would be blown away. Back then people whined about the graphics even though it had players literally everywhere. It was several great games in one. Battlefield, Ghost Recon, and Call of duty.

Hungryalpaca1809d ago

What exactly was it ahead of its time in? Player count? Planetside released in 2003 and and played count per match was over 300.

xkvcq1809d ago (Edited 1809d ago )

The BETA for MAG was one of my fondest gaming moments. I was highly anticipating the start of the beta servers but I had school that day. I had started downloading it that morning as soon as it was available and just when it finished downloading I found out school was cancelled, last minute, because of weather. BEST. SNOW DAY. EVER. I played the beta all day, continuing to put off my homework :P

TekoIie1809d ago (Edited 1809d ago )

Well have I got news for you pal! Planetside 2 has been available for nearly 4 years on the PS4 and longer on PC and people still aren't blown away. Maybe the novelty of scale is actually overrated and people don't care as much about it which is why MAG failed when multiplayer shooters were at peak popularity during it's lifetime?

If you were blown away by 256 players in 2010 why would you not have been blown away by 1000 roughly 2-3 years later?

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