PSi writes: "Protip: If you're looking to get into the game industry, look into network programming. According to most hiring managers I talk to it's an in-demand skill and, as The Punisher: No Mercy demonstrates, good netcode makes all the difference.
The network code may not be up to snuff, but No Mercy sets a high bar when it comes to downloadable games. No Mercy is built with the Unreal 3 Engine and looks like a retail game. Levels are big (probably too big, but more on that later) and the level of detail is impressive. There's a dose of requisite grays and browns, though Zen Studios has done its best to brighten things up with lighting and atmospheric effects like fog."
The complete history of Frank Castle's The Punisher in video games.
Joystick Division looks at ten moments in video games that straddle the line between enhanced interrogation and torture.
Gamer 2.0 writes: "The Punisher: No Mercy is Marvel's attempt to release comic inspired games as downloadable content. While The Punisher in itself is a dull character to completely base an entire game around, this PSN title does nothing to change the feelings towards him. With a boring single player mode, repetitive gunplay and serious, serious bugs and glitches that hinder almost every aspect of the game, The Punisher: No Mercy feels almost like an unfinished product that was released for the sake of trying to cash in on the popular Marvel names."