PCGH has used the command console of Crysis to play the game at 6,400 x 4,000 pixels. This is possible on a 30 inch display because the Cryengine seems to downsample the game to the native resolution of the screen (2,560 x 1,600). Therefore the picture you see has 6.25x SuperSampling Anti Ailiasing. They have taken some impressive screenshots.
If you are registered at the website (free) you can download four of the shots at 6,400 x 4,000.
A Crysis VR mod is now available for download, allowing users to experience the first entry in the series in VR
No one cares. The whole can it run Crysis is old, dead and stupid. It's also irrelevant, considering only less than one percent of pc owners, own a high-end PC. Second, I believe Crysis wasn't even optimized properly.
Let's hope the modders can get the other Crysis games working in VR as they use the same Cryengine.
GF365: "There are some games with extraordinary visuals that impress us to this day. Here are old games with outstanding graphics."
I always thought the first 3 Gears of War games looked great and still hold up for today.
Far Cry 2 was awesome. In addition to having demonstrably better physics and AI than later games in the series, it had a lot of design decisions that, criticized at the time, have since been praised in games like BOTW and Dark Souls.
It might not be super amazing by today's standard but I thought Mgs3 looked really good
Digital Foundry: "When Alex Battaglia got his hands on a Steam Deck, this was inevitable, right? So can the Steam Deck really run Crysis? And if so, what type of optimised settings produce the best performance? What's the best balance of features and battery life... and what about 60fps?"
This isn't a huge deal... I've got a whole folder of screenshots taken at 19200 x 10800.
=/
You know this site makes me laugh, if this had been Killzone 2 at 6,400 x 4,000 there would be at least 200 comments by now going "wooo power of da cell baby". However because it's the PC doing it, we get "meh what's the point".
about 3 fps.