Kotaku writes:
"In 1999, Bungie was probably the best-known studio developing specifically for Macintosh, having delivered titles like Marathon, Myth, and Pathways Into Darkness. At Macworld 1999, Steve Jobs introduced the studio's next big Mac exclusive: Halo.
Within a year, Bungie would be bought out by Microsoft and Halo would become a launch title that, more than any other game, made the Xbox viable in its infancy. Although Jobs had sworn that Apple had "put an initiative in place to get games back to the Mac," the new console project and Microsoft's commitment to it seemed a much more stable environment than remaining the lone standard bearer of gaming on the Mac."
Remember the days of four-player couch co-op? The Wealth of Geeks team certainly does. This list brings us back to the golden years of the original Xbox with the best four-player games that were available.
Have you ever looked at a modern first-person shooter and wondered "How did we get here?" Wealth of Geeks performs a deep dive into the genre, including some of the most influential games, from the very first FPS from the cross-genre experiences that changed the game entirely.
GF365: "I'd advise against reading this article if you just had your lunch. Here are the most disgusting enemies in games."
The Callisto Protocol has some gross ones as did the Doom, Dead Space, and Quake games.
That had to be one of the worst list I have ever seen.. The flood from Halo makes the list? Left for dead? Terrible list… they didn’t even mention silent hill or Bloodborne. Obviously they haven’t played too many games.
I remember that trailer, thought it was jawdropping when they first showed it. :)
I hope Halo Reach gets me back on Halo.
You can only wonder what the faith of Xbox would have been if Halo was on the Mac.
Heck, you can wonder where online game would be now. Would it have been this big?
Halo ftw.