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Jeremy Soule Composes U-Wars Soundtrack

For over a decade, Soule has provided music for some of the most successful and admired games of all time. Star Wars: Knights of the Old Republic, the Harry Potter videogame adaptations, Total Annihilation, SOCOM: The Navy Seals and the The Elder Scrolls series can all attribute music to him.

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electronictheatre.co.uk
N4PS3G5397d ago

Really excited about this game..hope to see more of the game soon

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NowGamer: U-Wars Preview

A few issues back games took a look at Hydrophobia, the upcoming water-based action-adventure from newly formed studio Dark Energy Digital. Its focus is on allowing water to run free within the game's environments, utilising it as an element that can be advantageous to the player as a tool in their arsenal, or a destructive force that can easily overcome those that don't mind its power.

Hydrophobia isn't out until next year, but it's already shaping up to be something different at the very least; the utmost effort put into making each torrent of water or subtle ripple as convincing and lifelike as possible. U-Wars – a contraction that stands for the rather unimaginative Underwater Wars – is similarly making water its focal feature. However, while Dark Energy Digital has looked for new ways to make water a challenging game design element and complex puzzle-solving tool, Russian Studio Biart has done little other than use it as a flimsy excuse for originality.

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nowgamer.com
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Two more U-Wars screens

Default Prime has got two more screens for you U-Wars. The highly anticipated underwater action strategy game being developed by Biart. The game's coming out on the PSP, Xbox 360, and PC. Here are a couple of screens of the game running.

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defaultprime.com
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Joystiq: U-Wars: it's like Gears of War, but underwater

Andrew Yoon writes:
Here's a rather interesting game from a small Russian developer. Currently without a publisher, U-Wars is a third-person shooter that takes place primarily underwater. Players will still be able to duck behind cover, but the mechanic gets an interesting twist in the absence of gravity. With supposedly destructible environments, there's a lot of potential in the game's combat: imagine ducking behind cover, thrusting up, and shooting some harpoons at enemies below. If done properly, the underwater setting offers the potential for a lot of fun.

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xbox.joystiq.com
BlackIceJoe5413d ago

Very neat and interesting concept. I hope a publisher picks up this game. Because from the ideas alone it sounds cool.