John Carmack has revealed some new bits of info in the latest edition of Game Informer, including confirming that the game was indeed cut back due to the limitations of DVD (Something that was previously denied), and also talking about the technical hurdles of developing for each platform.
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Rage from id Software and Bethesda Softworks was largely overlooked, yet its handcrafted FPS open world and memorable characters transcend genre convention.
YouTube’s members ‘Digital Dreams’ and ‘Jose cangrejo’ have shared some videos, showcasing Pascal Gilcher’s Reshade mod – which adds Ray Tracing/Path Tracing effects – in some really old games such as Star Wars The Force Unleashed, Crysis 2, RAGE and Resident Evil 6.
I'm still learning how to look for the differences. At first I was focusing on shadows for some reason but I don't think that changes much, is it reflections that change?
It supposed to add more realistic light Not actually more light effects and explosions
I hate to say it but I’m fine with fake lights, shadows, reflections. I just kind of like the effect, it’s also great it saves resources for other things.
I’ve been checking out some original Xbox games on x360/x1x and the engine has fake light streaming in through a stained glass window, and I love it even though I know it’s not real time lighting. Heck it even shifts as I move about.
I’ve about convinced my self rt and hdr just doesn’t work for me. Before hdr I would even complain damn why are the headlights killing me they are so bright.
I notice most frame rate, then jaggies, then resolution; with the last two interchangeable depending.
Other day watched an enthusiast rave over 4k and the poor guy was in 1080p. I played the same game the night before and thought wow this is clean, I wonder if it’s 4k, but knew differently and I thought wow even resolution is not always important. The next day he apologized and was surprised he could be fooled.
How come the lightsabers don't give off any light? Even in the EA star wars game the guy uses it to light up a dark cave. I guess if it is using frostbite it will support rtx cards.
cant wait to hear and see more on this game
It's because RAGE is an open world game, similar to GTA. You will find yourself traveling between the two wastelands some, where you will have to swap the disc. Tossing in a third instance where you have to swap the disc to travel to area 3 obviously seemed like too much of a hassle to them, so they nixed the third wasteland. Imagine GTA San Andreas, where you have to change discs to go from san andreas to los santos or san fiero... having more than two discs could get to be restrictive when you travel between areas like that. They said Doom 3 will use 3 discs, because it is a more linear game that doesn't have you going back to the areas on the other discs like RAGE will.
My name is Blu Ray how can I help you?
On Topic Edit: Can't wait, I've always wanted a good Mad Max type game.
Let the Rage vs Borderlands comparisons begin!
My name is xbox 360 I'm the current console multi platform champ nevermind the tech talk I always deliver in the end.
"Since Rage is running on the powerhouse id Tech 5 engine, the developer is having a tough time squeezing everything onto strandard DVDs for the PC and 360 releases.
"We would love to set the thing up where it filled one Blu-ray disc versus three DVDs, which is about the right mix, but the game just... we can't cut it into a third like that," Carmack says."
I won't be playing this game anyways as it looks boring from the screenshots (kind of like Fallout 3). I also don't like playing half-assed games like this one.