Alltern8 writes: "When Telltale Games announced Aardman's Wallace & Gromit property as their next adventure game series, I had my doubts as to whether the California-based developer would be able to capture the quintessential Englishness of Nick Park's claymation creations. The Bristol animation studio treats its flagship franchise with a level of intimacy, and over the years has developed a knack for capturing the tiniest nuances of British character. Fortunately, Episode 1 of Grand Adventures, entitled 'Fright of the Bumblebees,' encapsulated Aardman's quaint charms perfectly. Could there be anything more English than a game that announces "Tea Break!" when you hit pause?"
GamerZines: Telltale Games' Dan Connors has revealed that his company makes nearly 40% of its revenue from the various console platforms, proving that it's worth porting the likes of Sam & Max and Monkey Island to the PS3, 360 and Wii.
"We generally launch with one console partner during the run of the season, and usually does about 40 per cent of the revenue," Explained the CEO in a recent interview.
I love Sam and Max. I got the PC version but I caved in and also bought the PS3 version.
From Gamertell:
"Telltale Inc. today (February 11, 2010) confirmed during the Macworld 2010 expo that it will, indeed, be releasing games for Mac.
Even better, the releases begin today (February 11, 2010) with Tales of Monkey Island."
Games can also vote on the next Telltale series style game to be release in March for Mac.
BeefJack writes: "Telltale games, the dudes behind Sam & Max, Wallace and Grommit and the new Tales of Monkey Island games, want to give you a free game. You probably want a free game. See how this relationship works out so well?
Their games are actually episodic, so really, you'll be getting an episode. And, as they say, 'the first taste is free.'"