170°

Newsweek Talks to God of War Series Creator David Jaffe

At this point in his career, it's difficult to tell whether Sony Santa Monica creative director David Jaffe is better known for his great games or his brash behavior. The Twisted Metal series of car combat games would have been sufficient to secure Jaffe a place in the console pantheon. But upon the 2005 release of God of War, the side of Jaffe that many only saw privately--fiery, profane and uncompromising--burst into public view and never retreated into the shadows. It was as if the dark odyssey he'd survived to make his magnum opus had transformed him into his own title character; a comparison Jaffe encouraged when he drew parallels between Kratos' raging at the Gods over the Ares-induced murder of his family to the anger Jaffe himself harbored for having embarked on an insanely long and difficult development process that was keeping him away from his wife and child.

The Jaffe of 2007 continues to be outspoken and inflammatory, but he's a workaholic no more. While game director Cory Barlog, executive producer Shannon Studstill and others handle day-to-day development for the God of War series, with Jaffe in an creative oversight role, he has chosen to focus his own game directing efforts on smaller games ("pop songs," as he described them to us last year) rather than the big-budget epics ("operas") that he's previously been identified with. As he and his team of developers at Incognito were winding down work on Jaffe's first ditty, the party game Calling All Cars, he took some time out of his schedule to answer some questions about the extent of his involvement in God of War PSP and God of War III for PS3; why he cancelled the sure-to-have-been controversial PSP game Heartland; and the ongoing tension between his own desires as an artist to spread his wings and those of his fans who want him to keep making large-scale action games.

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ncroal.talk.newsweek.com
Robotz Rule6214d ago

Man!,God of War I & II kick major a*s!make me/us proud Jaffe!God of War PSP and God of War III for the Playstation 3!

nix6214d ago

and GOW II was even better!!! now waiting for GOW III.

and i won't be surprise if the phrase from the interview makes a comeback here at N4G obviously blown out of proportion. q:

MetalProxy6214d ago

I just finished the second GOW and it was fun. I imagine it will be awhile for the third instalment, but I will be waiting.
I dont think it really matters if the Jaffe guy is there or not. Not the smartest things come out of his mouth. People tend to come up with one great idea anyways. The Corey dude is more interesting but dosent seem like much of a gamer.

70°

The Best Video Game Opening Levels In Gaming History

The Opening Levels that hooked gamers from the outset.

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wealthofgeeks.com
70°

The Best PSP Games of All Time, Ranked

The must play PSP Games every gamer will enjoy.

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wealthofgeeks.com
jznrpg63d ago

My son and I played a ton of Monster Hunter on PSP

240°

Ranking Every God of War Game From Worst to Best

Cultured Vultures: Let’s delve into Kratos’ long and rampageous history and find out which games are worth the hype and which are better left buried under the weight of Kratos’s might.

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culturedvultures.com
JL2930172d ago

Both requels over 2 and 3? Clowns. Those are two of the most boring games I've ever played.

Snookies12172d ago

GoW 3 was amazing, but I personally hated just one thing. (This is on me alone, because I was dumb, lol.) I hated that you couldn't skip cutscenes on repeat playthroughs. I had to go back through the game a third time because I missed one trophy accidentally on my way to the platinum... The cutscenes were great the first go round, even the second... But the third was pretty agonizing.

Haven't played Ragnarok, but I still think GoW 4 is a wonderful game in its own right. Not sure how I would stack them up against each other honestly.

Monstieur172d ago (Edited 172d ago )

I don't consider the reboot part of the original series. The original series were high-skill games with combos and rewards for mixing things up.

solideagle171d ago

lol square, square and triangle is the only combo you needed. I have played all of them on the hardest difficulties...

Golfcoachh171d ago

Maybe I’m just old school but I just couldn’t get into the last two. Maybe it’s the slower action and more story telling but the original trilogy was by far my favorite.

Crows90171d ago

It's not that youre old school. They're different genres

JL2930170d ago (Edited 170d ago )

Me either, at all. It's just yap yap yap. They try to be a RPG's instead of being action games like they used to be.

Fluke_Skywalker171d ago

I'd put the two psp games over 3 in terms of story any day. But not over 2.

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TheEnigma313172d ago (Edited 172d ago )

My favorite was part 2 and I think Ragnarok is better that 2018.

Shane Kim172d ago

The newer games are better imo.

ravens52172d ago

There is no worst. Except for Ascension, only cause I didn't play it lol. They are all masterpieces. 1,2,3, 2018 and Ragnarok. 1 of, if not the greatest video game franchise...besides MetalGear.

Snookies12172d ago

Oh wow, I actually forgot that Ascension even existed... I never played it either.

Crows90171d ago

I like ascension. It was different and some interesting combat additions.

darthv72171d ago

If you didnt play it, how could you call it the worst? Its not as bad as the media portrayed it. Honestly the worst are those flash games. they arent even considered true GoW games but in name only. At least Ascension is a real GoW game.

ravens52171d ago

Not saying it's a terrible game. Just mean it's at the bottom of my list. I played a little bit of it. Jus to me, compared to the other main games, it's last.

Fluke_Skywalker171d ago

Ascension is the only GOW game I never finished. Hated it.

Inverno172d ago

Can't agree, older games do so much more than the last two. More weapons, magic abilities, enemies are more varied, level design is also more aesthetically pleasing, and agree with those who say that they shouldn't have removed jumping. Was a time I'd agree, but those old games are so so much better, that they really should've looked into bringing into the reboot/sequels.

Crows90171d ago (Edited 171d ago )

If a game is good then a game is good. Doesn't matter what came before or what comes after.

Inverno171d ago

Of course it matters. If not for what what came before there wouldn't be an after. And if something is great before then you strive to make it just as good if not better, after. I personally don't think there's a fair way to judge the new with the old because the newer games are still essentially a reboot, and went a way different direction. But I still believe the old games did it better. I'm probably bias though since I've been going back to old games and have been finding that they lack all the annoying aspects that devs have shoehorned into new games to fluff out game time.

Crows90170d ago

@Inverno

Im not talking about the passage of time here. Im talking about individual pieces of software. If a game is good then it is good. Thats not a controversial statement. You can compare good with good...sure. But you still end up with good. Now if there is a bad game in the mix and you compare you do end up with some differentials between them...makes sense to compare and see where it went wrong.

But theyre different genres and styles which were individually executed very well.

And no. The new games are not a reboot. Theyre a new direction but simply a continuation.
Tomb raider was a reboot.

Inverno170d ago

The new games are definitely a reboot, and a continuation, it can be both which it is. And a good game might be good, but my point is that if there are things done better before it then there's plenty of room for critiquing and trying to make whatever comes after better rather than just good.

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