IGN has just posted the final review on F.E.A.R. for the PS3:
"F.E.A.R. Review
Busting (caps) makes me feel good.
April 20, 2007 - The Shining pretty much ruined it for me -- little girls scare me. Wolfman, Frankenstein and Michael Jackson combined can't equal the sheer terror of a pale-faced child rocking a sundress, but competition for the title of "creepiest girly" has been in short supply as of late. Those twins from Nicholson's opus have been ruling the kingdom for years.
F.E.A.R. wants to change all that."
F.E.A.R. leapt out from behind the TV to scare gamers witless and ruin their underpants in 2005. Amalgamating elements of Hong Kong action films like Hard Boiled with the Japanese terror of The Ring, Monolith hit the nail(gun) on the head. Apart from a large number of grey corridors, it was a tremendous game and one that has had many playthroughs.
Between battling Replica soldiers and keeping in touch with his family, Point Man took some time to off of F.E.A.R. operations to talk about his life behind the scenes. Although Point Man could not provide any real personal information and didn’t seem to have much of a personality, he did give us some tidbits about his likes, dislikes and opinions about his missions. We had to get the best typist in the industry to keep up as the interview went really, really fast.
The Merriam-Webster'a dictionary website defines an achievement as a "successful result brought about by hard work." However, the following achievements could not be classified as either being considered successful or the result of hard work, mostly since these achievements are boring.
Personally, I think most achievements are lame. But for me, nothing is worse than ones that require you to either watch the opening sequence, do the tutorial, or watch the ending credits. I also hate story-based achievements. It's so silly to give an achievement for doing things that have to done in order to advance the storyline. I think the Half-Life 2 achievement is clever. Besides, it's not the points that matter; it's the fact that you did it in the first place. I don't think points should be rewarded for achievements, but maybe that's just me.
Don't forget Quake 2......the full version was a bonus game with Quake 4.You get achievements after every chapter (around 8) with........0 points.
I'd have to say the achievement for watching the credits in Assassins Creed. I just left it running whilst I got something to eat, got back and 50G. Definitely earned that one, that sandwich didn't make itself.
Also any online achievements in general, especially in games with terrible multiplayer.
do we NEED a article like this every 6 week ??
do we really need that ?
"the most easy/lame achievement/trophies "
Seriously
My Beatles Rockband only came with 3 instruments but I have played it with friends and all 4 of tapping and singing along. But who is this guy to tell us how many people should be playing a game to make it fun? Screw that guy.
Ok 360 fanboys! Here is your time to shine! Pour on the negative b$ about the ps3!
Seriously though, I liked this on the pc, thought it was kind of creepy. Sucks that they didn't do a decent Ps3 port. But with no mouse and keys, I really don't give a sh!t anyway.
Does anyone have sales figures for sub par ports such as this?
"F.E.A.R. isn't perfect -- there's glitches, watered-down graphics and crappy load times -- but it's still one of the best experiences I've had on a PS3 to date."
If this is one of the best then all the others must be awful.
LOL
Most multiplatform games at this stage is better on the 360.
IM OUT...///"""
I actually got a copy of this on the PC when it first came out but my PC was so crap it stuggled with running it, even on basic resolution!
I've got the 360 version and it's (like it said in that review) A hell of a lot of fun. I don't know why bash this game - it's very impressive.
I'll skip getting it for PS3 since I've completed it several times on the 360. In future, I may get it for the multiplayer because I REFUSE to pay for online gaming - something I should get for FREE!