20°

Joystiq Interview: Scribblenauts creative director Jeremiah Slaczka

Joystiq writes: "During E3, word of mouth changed 5TH Cell's Scribblenauts from a promising DS oddity to one of the most highly anticipated upcoming games on any system.

Following this sudden and drastic rise in interest level, we spoke once again to creative director Jeremiah Slaczka, whom we last interviewed when the procedural adventure game was first revealed. Just how well has the world reacted to Scribblenauts' public debut? And who at 5TH Cell is a zombie?"

SpoonyRedMage5436d ago

ahh too bad they won't be able to take advantage of the DSi downloadables to add new stuff.

120°

10 Words You Won't Believe Actually Work in Scribblenauts

Scribblenauts has long been a series lauded for its wealth of adjectives and nouns. Sometimes, it's astounding to discover exactly how far this can go, and that's why we have gone to the trouble of scouring for the most obscure and curious words that somehow yield results.

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twinfinite.net
110°

Top Five Puzzle Games You Should Wrap Your Brain Around

Matt from FuzzyPixels presents a list of the top five puzzle games of all time, as well as handing out a couple of special awards.

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fuzzypixels.net
2661d ago
40°

Scribblenauts: On the discovery and demise of video game franchises

Having recently found out about Scribblenauts, the fate of 5th Cell is hard to witness.

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haogamers.com
DualWielding2982d ago

the problem of scribblenauts is that it just couldn't work on Playstation/Xbox... Nintendo, PC and Mobile was not enough to support the franchise

grashopper2982d ago

Why wouldn't it? Think it would work great with the PlayStation second screen app. Doesn't Xbox have something similar too? Use the phone or tablet to type and the controller to play.

CorndogBurglar2982d ago

I'm not real sure a 2nd screen is even necessary. I've only played the DC Comics one, but they could have easily mapped all of the buttons from the touch screen to a controller to pull up the menus.....