One of the few console genres on which gamers have differing opinions is the graphic adventure. PC gamers everywhere have enjoyed this game style, but opinions differ for the console iterations, depending on where you are. In Japan, for example, graphic adventures full of text boxes and stories are not only enjoyed but also very commonplace in the market. In fact, most of their licensed titles usually take the form of a graphic adventure.
Gaming Nexus writes: "I have made no secret about the fact that I want another Snatcher sequel. I loved the original Sega CD version and even stumbled through the Japan-only sequel, Policenauts. I've devoted a big chunk of my life to trying to convince somebody (ANYBODY!) that a third Snatcher game was a fantastic idea. But maybe I've been wrong all this time. In a lot of ways Miami Law, Hudson's newest adventure game for the Nintendo DS, plays like a modern day version of Hideo Kojima's 1988 cyberpunk masterpiece. And while that may sound like a compliment, I assure you it is not."
N-Philes writes: "Generally speaking, adventures involving drug-busting police officers in Miami don't typically come to mind when thinking of niche Japanese videogames. Sometimes the names alone of these games are enough to make one wonder about what the hell is happening on the other side of the Pacific. Sometimes, though, attempts to bring titles over to Western shores are marked by crushing failure. So when publisher Working Designs closed its doors in 2005 only to resurface as Gaijinworks and take three years to localize its first title, one could understandably be forgiven for thinking: Miami Law? Really?"
In spite of all the similarities, Miami Law turned out to be a better game than Jake Hunter: Detective Chronicles-but not by much. Miami Law has higher production values and a more ambitious scope, but overall these games share a surprising number of pitfalls.