NextGN writes: "Playing Battlefield 1943 certainly reminded me of the good old days. DICE did an impressive job with bringing this one to consoles. Though there are a few vehicles and maps missing, Battlefield 1943 is still a great game that does live up to the reputation of the original. Besides, who knows what kind of great DLC they may introduce in the future. You are bound to spend hours and hours on end playing this game. There are only a handful of trophies/achievements which are easily unlocked but that is fine because the real achievements are in-game ones, like ranking or gaining perk badges. So, if you are a fan of first person shooters, or online games in general, definitely pick this game up – it is well worth it."
EA: "As we close in on 15 years since the release of Battlefield 1943, and Bad Company™ 1 & 2, we are announcing that their journey is coming to an end."
This reminds me... I have ME on my PS3 hdd. Never really played it, but it was free.
On PC I don't think it's much of a problem but I'm sad to see BF43 being shut down. I haven't played it in a while since it's stuck on PS3, but i preferred it way more over BF3. It was the lack of invisible barriers which made it better for me.
Does anyone play the last BF anymore? I searched crossplay servers and it was 20 people the most on all the servers? Can never find a game
Carlos writes: "In terms of Battlefield, the past 10 years has seen the series go from strength to strength, and whilst there will be many who would argue that the hit and miss adventures of Battlefield: Hardline didn’t quite live up to the excitement that the series is so well known for, each and every entry has at least provided plenty to shout about. Should you look back far enough and manage to take your mind away from Battlefield: Bad Company 2, what you may well remember is a small, online-only multiplayer adventure that lit up the Xbox Live Arcade – Battlefield 1943."
Great little game but yet again, no offline bots so once the servers went, so did all its players. What a waste.
Game developers should - and can - trust the player to consume their entertainment while maintaining perspective.