20°
7.5

Worthplaying: Puzzle Kingdoms Review

WP writes: "I can see a lot of validity in people's complaints about Puzzle Quest: Galactrix. There wasn't a significant change to the gameplay, even by altering the Bejeweled format of the playing field, and while the science fiction aspect was certainly different from the fantasy realm of the original Puzzle Quest, it was hardly enough to make the game worth playing for most fans. With that said, when I heard about yet another colored gem puzzle game coming from Infinite Interactive, I had to stop myself from rolling my eyes. I mean, really, already? However, after having spent time with the game over the past week, it's a far better follow-up than Galactrix was, and while I still find the story aspects a bit dry and tedious to read through, the small alterations to the puzzle gameplay in Puzzle Kingdoms manages to keep it addictive and familiar, but in a good way."

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10°
6.0

DGS-Online: Puzzle Kingdoms Review

DGS-Online writes: "Infinite Interactive is really only one trick. It means only the art of "gem-swapping" and have a penchant for fantasy RPG's. This mix it some time to deftly cocktails as addictive Puzzle Quest and Puzzle Quest Galactix. Puzzle Kingdoms is the third product of the shy developer and although the trick begins to be transparent, there is also no question of boredom."

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10°
8.0

Empire: Puzzle Kingdoms Review

Empire writes: "For a game that looks awful and feels like something you played on a Super NES over a decade ago, Puzzle Kingdoms is hard to put down.

A sequel to the all-conquering Puzzle Quest, Kingdoms closely follows the winning template established by its predecessor; using a board of Tetris-style tiles that move in columns, players must slide the bricks to make coloured groups, these combinations in turn giving players the power to unleash military attacks using virtual armies. The opportunity to customise your troops for specific battles also brings a fresh layer of strategy to the familiar block busting, and a host of minigames that offer different takes on traditional arcade puzzling bring much-needed variety to the brain-melting action."

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empireonline.com
10°
5.0

Gamer: Puzzle Kingdoms Review

Gamer writes: "With the seemingly impossible combination of a puzzle game and an RPG Puzzle Quest in 2008 did the hands on each other. The RPG part was the much-needed addition to the combination of colors for more than a few hours to keep interesting. Puzzle Quest now getting quite a following, among other Neopets: Puzzle Adventure and Puzzle Kingdoms. Yet post-aperij no real means all clones, including this, have so far of the Puzzle Quest developer Infinite Interactive himself, apparently happy to lap penetrates every publisher who also "Puzzle Questje 'wishes. But how you compete with yourself?"

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