This week's "What They've Been Playing" features discussion on Tiger Words PGA Tour 10, Ski-Doo Snowmobile Challenge, BlazBlue: Calamity Trigger, Overlord II, Yosumin!, Kodu Game Lab, and more! They follow that up with some gaming news including Universal winning the rights for an Asteroids film, Sony patenting PS2 emulation for the PS3, and Marvelous Entertainment possibly bringing their games to the X360 and PS3.
Game Rant chats with the creator of No More Heroes about who he would like to see play the role of Travis Touchdown in a live-action adaptation.
Actually Ryan Gosling makes a ton of sense.
Edit: If this can be done in a Scott Pilgrim movie kind of way that would be dope.
Parrying has been creeping into more games, with almost every high-profile title of the last few years featuring it in some way. Why?
i understand the authors frustration i'm not the best at parrying in games. not that i can't complete a game that requires it but it is a definite harder thing for me than other kinds of techniques in games. which might be the main reason it's so heavily added in games nowadays. want to make your game challenging without having to do a lot of work? just add a parry boss. (what i mean by parry boss is a boss you have to beat by parrying such that their attacks will kill you otherwise)
I always think it's fine as long as such games also have the roll/dodge panic button. But I understand the will to parry, it seems so cinematic in a fight when you pull it off.
A new mod brings the highly nostalgic fixed angles to the Resident Evil 2 remake, bringing the game closer to the original 1998 experience.
yeah first one here