While it's old news that electronic artist Amon Tobin was tapped to write music for inFAMOUS, OSV has taken a long hard look at the iTunes soundtrack release, featuring music from Amon Tobin and a number of other composers. The dark and gritty soundtrack really matches well with the rest of the game elements.
The inFamous games are an important part of PlayStation history, but the series is in limbo and playing older entries isn't exactly easy.
Would like remasters of 1 and 2. I enjoyed them much more than Second Son.
1 & 2 had more of an emphasis on climbing and the traversal requires a bit more effort in a good way. It was rewarding. Second Son made climbing mostly obsolete so they put little effort into it. The traversal was just great in inFamous 1 & 2. There's a reason Sunset Overdrive copied and improved upon the induction grind mechanic.
Reminds me of how I felt about the decline of parkour and the well designed tombs (basically Prince Of Persia levels) that we saw in the Assassin's Creed games.
The story and atmosphere were also much better in 1 & 2.
Electricity is just a brilliant superpower for an open world city. It perfectly fits just like webslinging does in New York and it has many applications.
Wouldn't the onus be on the consumers? If they bought the Infamous games, then we'd have more games from that series.
I would love to see a new game but a feel that would get a response similar to Saints Row.
Loved all 3 of them. I couldn't get on with the vampire spin off though. Wish they didn't move away from cole but I didn't mind the other character.
Nixxes' Remaster focus could set the stage to resurrect many obscure titles like the karma-centered, superpower-fueled sandbox of Infamous.
Infamous remaster? How about an Infamous re-Boot! This is one game that doesn't need a remaster, it needs either a proper equal of a reboot of the original. And since Sony is currently in development with Marvel, i can totally see them having guest marvel characters to appear in Cole's world.
I'd like a Killzone 2 Remaster.
Keep the visuals style as is ... just improve the LoD and the resolution
There is a lot of the PS3 era that I would love to see ported/remastered. But, unfortunately, they are probably not commercially viable and I have no idea who owns the rights currently. Stuff like Sire: Blood Curse, White Knight Chronicles, Tokyo Jungle, Folklore, etc.
Infamous on the other hand was never a series that I found good or interesting. Especially when compared with other contemporaries like Prototype. But, given how bare the subgenre is right now, I would dig a remaster.
Infamous, Resistance, and killzine are so ripe for a remaster, I wish Sony would make it happen.
From Xfire: "For a company with a three-decade-long history in gaming, Sony has done a crappy job at preserving its legacy. "
All the mgs games, all the ape escapes, silent hill 1-4, croc 1 and 2, legend of dragoon, tekken 3,tenshu, bushido blade, vagrant story, okami, ico, crash bash, gt4.
Thats just off the top of my head that i would play immediately, still so many more though that id love.
Folklore. It was such a unique and beautiful game. Great soundtrack. I still have my PS3 copy
Infamous 1 & 2 probably will get remaster for PS5/4 at some point as for the others in that article idk
I didn't hear the variety of music that much throughout the game but when you have the soundtrack you really pick up on it.
I loved this games tunes. They didn't come on that often but it made them much more enjoyable when they did.
The soundtrack is great but I really didn't like the choices they made in regard to its implementation. The decision to have it rise and fall dynamically is nice but given the nature of the game it left the player with far too much game time in relative silence. I found myself at certain points in the game hiding in cover, abstaining from killing enemies just so I could hear a tune play out. The lack of options to adjust the sound effects/music volume was a mistake too, I had to crank the sound way up in order to hear the music,it would have been a nice option to turn fx down.
Sony knew they had a killer soundtrack on their hands with this game, they advertised it enough, so why was it not a more prominent feature in the game design? I bought the OST myself and its superb but it is a mere sampler of how much music was actually recorded for this game, which was apparently around 3 hours worth. Hopefully the entire soundtrack becomes available in the future, Amon Tobin + Rhythmic industrial + Orchestration = Great!