10°

WTP: Damnation Review

WTP writes: "This adventure uses the same basic mechanics as any other third person action game on the market. Simply approach an area, dispose of every enemy in sight with various firearms, and move on. However, it offers a small element of puzzle solving through navigating the bleak, Western-influenced environments that serve as the game's setting. There will always be some sort of objective that players will need to get to, but to do that, they'll need to find the appropriate route to get there. There's plenty of architecture in your path, and though they're obstacles, they also act as the solution to many problems, granting players access to new paths to progress. Rather than constantly pushing forward, you'll often find that you'll have to push upward, zigging and zagging through the terrain and the rusty, gothic structures in your path".

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50°

Phoenix Down 75.1 – Damnation

We don’t finish it, but we’re finished with it.

60°

Phoenix Down 75.0 – Damnation

We feel pretty damned in this steampunk shooter.

70°

Digital Fiasco Epsiode 10: It is Too Late for No Man's Sky?

This Week on Digital Fiasco: Gearing up for PSX 2016, Duke Nukem (Who wants some?), Nintendo quashes VGA nominations for fan games, Square-Enix hates sharing. Also we take No Man’s Sky down to the Foundation, and talk about the new 1.1 patch and the end of Sean Murray’s long silence, but first, we discuss being buried under our backlogs on Black Friday. All of that and more on this episode of Digital Fiasco.

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