400°

Need for Speed: Shift vs. Forza 3: Graphics comparison

Which racing game has the best graphics? Forza 3 or Need for Speed: Shift? According to Shift's Patrick Soderland, Senior Vice President & Group General Manager European Studios, NFS: Shift has the best graphics, of course. Maybe, until Forza Motorsport 3 will be released. Under the following link you can find several screenshots, showing a graphics comparison between Need for Speed: Shift and Forza 3.

Read Full Story >>
videogameszone.de
Snoops the Sniggerin5428d ago

Everything else looks on par with Forza 3.

shocky165428d ago

It's going to be the best racing game this gen along with the best driving simulator this gen, GT5 :)

The kings of racing return.

jromao5428d ago

Even with the blur added in SHIFT for the motion the photos shows better lightning in SHIFT. If SHIFT physics and gameplay are good then we will have better game on that fields than Forza.

Mu5afir5428d ago

If you don't believe me.. watch the trailer:
http://www.youtube.com/watc...

And tell me, you can do half of that in real life.

chrisnick5428d ago (Edited 5428d ago )

seems to me all the cars in forza are shiny as hell. maybe its the time of day or something, watching both side by side though, is like.....the difference between gta4 and saints row2.(as far as shine is concerned.

uhhh......Mu5afir, it is possible, just not in those cars, and not at those speeds.

Mu5afir5428d ago (Edited 5428d ago )

Unless they are controlled stunts.. they are NOT possible in real life. You can't turn a car 180 degrees and keep the same momentum. It's an abomination to physics. Try taking a toy car.. move it on a straight line. Then turn it 180 degrees as you keep moving forward. You will notice resistance. You won't be able to keep momentum and move the car around 180. That is why we only see these stuff on HOLLYWOOD movies. Because they are controlled stunts. FAKED.

Nothing against Forza, but the game is supposed to be a SIM right?

chrisnick5428d ago (Edited 5428d ago )

but uhhh

http://www.youtube.com/watc...

just watch the first minute. nowhere near as ridiculous as f3 but still doable.

St05428d ago

I'd say NFS:shift has better lighting and reflections, but Forza 3 has more polygons. i'll get both though, and GT5 when it's out

JOLLY15428d ago (Edited 5428d ago )

Yo! you say those stunts can't be performed, yet you say stunt men can do them. So, by your logic, stuntmen are real and their stunts aren't grounded in real physics. Nice!!! I guess Toyota's defy physics also. Astin Martin's have way worse handling than Toyotas. On a side note, that was a cool video Chris.

Jamaicangmr5428d ago

I know you got what he is saying and are only being difficult. However similar stunts are possible but only with specialized cars built for those. Even then stunts like the 180 at that speed with no effect to momentum is simply impossible as that defies the laws of physics.

It's even in the stunt video that Chris posted when the person was doing the 180 the guy tailing had to slow down to compensate for the drop in forward momentum. Now look at the forza 3 video and there is no slowing down it was done seemlessly and there in lays the problem that Mu5 was talkin about.

JOLLY15428d ago (Edited 5428d ago )

Yes, and in the Forza video, it was sped up to make it look like it was going faster than it was. There are tons of videos just like this on the internet. One thing I think everyone here misses is the pivot point. That is how it looks like it is still going the same speed. The front end stops and the back end goes twice as fast (yes, I realize a little less than twice). That makes the car behind have to speed up to close the gap. That is why the vid was sped up.

Nelson M5428d ago (Edited 5428d ago )

Or should i say Flopza

Flopza 3 looks like a Boring Drive in the Countryside on a Very Dull and Dank Day

hay5428d ago (Edited 5428d ago )

Both games look sweet but I prefer to see how it looks and plays on my TV than on static screenshots and/or scripted trailers.

Edit: Can anyone send me a link with Forza 3 screenie with c0ckpit view with hands on wheel? Thanks in advance ;]

really duh5428d ago (Edited 5428d ago )

Disagree? trying to compare NFS shift with forza with tiny screenshots. All the forza 3 content we've seen is from a old build anyways LMAO

I love how the tiny screenshots from that site make the cocpit views from both of the games seem on par.

JokesOnYou5428d ago

Why the small pics? lol,

They both look amazing but Forza3's poly count is superior= Forza3 looks better, now after that I can't speak for NFS gameplay/physics but Forza3 is undoubtedly an improvement over Forza2's awesome gameplay, add more custimization, even better features, more tracks, more authentic cars and the answer is clear= Forza3 will leave NFS:Shift in the dust.

JOY

really duh5428d ago (Edited 5428d ago )

http://www.youtube.com/watc... Was that suppose to be a smart ass slam?

Leathersoup5428d ago

If looks were all that counted, Megan Fox would be president...

Tarasque5428d ago

Well this just show's fanboys will go to great lengths to justify nonsense. Well obviously you have not played Forza 1 or 2, cause neither game are you able to do that. You buy into this fanboy crap on this site and believe udder sh1t and think it is the truth. It is a pre-rendered scene my god.

popup5428d ago

If these Forza 3 shots are all taken in 'photo mode' then what is there to compare here?

uie4rhig5428d ago

thats CG mate.. physics aint like that..

beardpapa5428d ago

Hate to break it to you but it's been said by T10's forza community forum that the E3 trailer you have on that youtube link is prerendered CGI.

http://forums.forzamotorspo...

And you guys gotta check out some youtube vids of Shift interior view. It's pretty amazing. Looks more exciting than Forza. Physics-wise I don't know.

Jecht5428d ago

Anyone else tired of these "Forza 3 vs. (insert racing game title here)" "articles" and comparisons?

AKNAA5428d ago

The details/ graphics of the car models look better in NFS:shift.

emitsiti5428d ago

Both look really good, one is not better than the other... the only magor difference is that Shift uses much more blur than Foza, and that is it. Both are photo realistic. Just give it up for both devs...

SuperM5428d ago (Edited 5428d ago )

Shift definately looks more realistic while Forza looks like... well it looks CG'ish if i can say that. Looks good but does not look real. As for who has the best technical graphics i have no clue, but in the picture of shift where you are driving through a forrest it looks alot better then Forza.

http://www.videogameszone.d...

really duh5428d ago

Its not surprising PS3 fans feel this way about a game that infuriates them. Also getting some revenge for the Turn 10's smack talking is part of the motive.

Aquanox5428d ago

EA is infamous for releasing bullshot videos and pics from their racers, especially Need For Speed (A horse that has been beaten way beyond death)

Just remember how all other NFS were suppossed to look and play and see the final results.

Anyone saw NFS being nominated as best graphics or racer at E3? Ok, just figure out why.

SuperM5428d ago

Actually yes i saw NFS shift being nominated as best racer. Also unlike every other NFS game lately this game is actually being made by a talented developer, and the people who have seen it in action says it looks like the screenshots.

The Master Chief5428d ago

Forza looks better and Forza will kill Shift in features and physics.

October is getting closer for Forza 3 :)

Jazz41085428d ago

You can rely on most of these comments since again this is a Sony site and NFS will be on Sony's console, so is it any wonder that your going to here its better then Forza, even if its not.

+ Show (29) more repliesLast reply 5428d ago
Ilikegames765428d ago

looks better than Forza3. Forza 3's screen shots looks bland. NFS:S' screen looks very dynamic. Don't know about the game play though, have to wait until the games comes out to make final judgment.

free2game3655428d ago

This is being done by the people who made GTR2, it should play much better than Forza.

table5428d ago (Edited 5428d ago )

I agree that NFS looks just as good. Not obviously better but on some screens it is noticeable but on others forza is slightly better. People need to stop hyping forza3 graphics so much or they'll look stupid when NFS and GT is released.

ULTIMATE_REVENGE5428d ago

Why did they compare NFS:Shift to Forza3? they should've compared Mario Kart with Forza3 lol

Shadow Flare5428d ago

Well mario kart probably has more realistic physics to be fair

JeffGUNZ5428d ago

Good thing you "lol" at your own joke, because no one else did. Why don't they compare KZ2 to Viva pinata, I think they were similar in sales.

dustgavin5428d ago (Edited 5428d ago )

Jeffgunz sounds like a hurt 360 fanboy. Don't worry, you will still be able to hold your arms out and steer in the air once natal is released. Hopefully, your 'gunz' do not tire out from all that air-steering before you need to change dvd discs.

Baka-akaB5428d ago (Edited 5428d ago )

Didnt get the memo ? this year need for speed changed their games and focus .
This one will be an attempt to go on Forza and GT's turf . And maybe a successful one

5428d ago
Shadow Flare5428d ago

Well you won't have to imagine for yourself anymore because soon you can make a friend with milo

CyberCam5428d ago (Edited 5428d ago )

That was funny as hell!

I'm not into this war over consoles & games, personally it's up to individual choice (no 2 individuals are a like) and I think it's stupid to dis someone else's personal choice (unless they are passing off their personal choice as general fact).

I must admit though, your post had me LOL!

JeffGUNZ5428d ago (Edited 5428d ago )

What's sad is that you actually took the time to think of something to say and that was the best you came up with. Congrats big guy.

Also, think outside the box champ. Imagine that project milo interactive technology in RPG's like fallout, fable, or mass effect. This technology will change the face of RPG's forever. But, you know what? Fanboys just see someone talking to a little kid and IGNORE the possibilities of what that technology is actually capable and what it WILL do for gaming.

Shadow Flare5428d ago

You know, people who leave comments usually do think of what they're going to write before they post it. I guess you don't, which would explain the majority of your comments. I guess you might slate me if i said the ps3 motion controls are more accurate but well BAM there it is

CyberCam5428d ago (Edited 5428d ago )

You do have a point there... the 360 user interface, casual games and RPG's will benefit from Natal (oh and possibly RTS's as well).

The key quote is that developers need to "think outside the box" to utilize it so that it works for all users (not just casual & RPG's). The problem M$ have is that 90% of their userbase is made up of hardcore gamers (mainly FPS/TPS junkies). So in order for Natal to succeed they have to come up with a useful method of implementing it in their bread & butter games (Halo & Gears franchises).

JeffGUNZ5428d ago

I bet it must be nice to finally have school over and be home for the summer. Your comments are useless and so are you "insults". Believe what you want, but Natal will blow ALL competition away.

@ CyberCam

I have read several articles stating that many games will be a hybrid mix. Like Call of Duty for instance. You get into cover against a wall with the controller like normal, but you tilt your head a little and your character can see around the corner. This is how they plan to implement it with hardcore gaming which is brilliant. A hybrid mix would be the most beneficial for hardcore gaming in FPS.

CyberCam5428d ago (Edited 5428d ago )

Sound interesting, I'd like to see if gamers will actually use a feature like that.

Oh BTW, using COD is a very bad example for your cover argument (at least in multi-player), cover is absolutely useless in the COD franchise, the 'stopping power' perk voids all cover and allows you to shoot through all walls & obstacles like they're made of paper and 95% percent of players use! That's why it's well known as the 'run n gun' shooter with very little tactical aspect to it. But I know what you meant & where you were heading with your answer...

LinuxGuru5428d ago (Edited 5428d ago )

Do you have any idea how far away we are from achieving any sort of realistic AI interaction that is beyond "stupid" level?

Neither the 360 or the PS3 have enough processing power to render any amount of characters containing AI that will "revolutionize" interaction in RPGs.

At most, you'll see stuff like a character in Eyepet, that reacts to your movements and maybe has basic speech responses or something, scripted to respond to certain questions.

It'll be like in i, Robot, when the old guy died and left Will Smith's character that AI-pod thing that answered his questions based on pre-prepared, scripted responses. And when Will Smith's character asked the wrong question...it said "I'm sorry, I cannot answer that question blah blah".

I don't really know what something like Natal could do besides add environmental interaction (which is already around with something like the PSEye...yes, it has head and face tracking software in the CURRENT SDK) and basic scripted AI - Human interaction.

lol it'll probably be limited to asking the character what color the sky is, or what he's wearing, or what he's doing. Something like Milo sounds like LOADS of fun, eh?

CyberCam5428d ago (Edited 5428d ago )

You are correct, that kind of interaction is at least 5 years (minimum) down the road.

Always nice to hear from a fellow linux guru... cheers!

badz1495428d ago

sorry to bust your bubble but looking at current situation, you're way off, my friend! you said that natal will revolutionize gaming like in RPG or something but RPGs (or most games) are scripted story driven games which acquire you to do specific stuff before it can progress! how would interaction with the protagonist help in progressing the story? what will other gamers without natal or maybe PSeye do? most devs are doing their best to make their games look similar on all platforms yet you're saying that they will implement natal in their games? believe me, natal will end up be another gimmick and only useful for certain applications and specific games but to say that it's going to be used in general is like saying, martian will invade earth someday - it will never happen, at least not in this generation! 3rd party devs are not going to sacrify their potential sales just because of natal like most multiplats that is similar in contents with DVD eventhough the PS3 using BD and not many sixaxis applications because the 360 and PC don't have any of that. natal is not like Wiimote which is a default controller scheme for the Wii! it's a peripheral and not everybody with 360 will have it! maybe 1st party dev will do something but with M$ having a very small in-house studio, generalizing natal as a universal controller...it's too far a fetch to make!

+ Show (12) more repliesLast reply 5428d ago
Salvadore5428d ago

They both look good.

See what I did there?

MerkinMax5428d ago

Games are never allowed to share common enthusiasm this gen!

Syronicus5428d ago

You fanboy!!! Fanboy of games you! ;-)

ShabzS5428d ago

pls take you rationality and logic to the gamer zo... huh .. wait a sec .. oh sorry ... reading some of the comments i got confused for a second

Myst5428d ago

I dunno, don't we already have one Need for speed vs Forza 3?

http://n4g.com/NewsCom-3485...

Show all comments (145)
480°

Forza Motorsport players slam devs for using 14 year old car model

Throughout its marketing campaign Forza Motorsport has been described as being “built from the ground up,” but some players are skeptical after discovering a reused car model that first appeared in Forza Motorsport 3.

Flawlessmic209d ago (Edited 209d ago )

yep been playing it all day and the newer car models look ok at best and the older models looks downright ugly and out place. im playing on pc at 4k with everything on ultra with dlls performance mode and the cars just look completey off, even the paints looks off, gt7 on ps5 shits on the car models here and its not even close, espcially paint and materials wise!!

its by no means a bad game but it is again another hype job from MS doesnt get close to living up to what it should be.

i genuinly thought this was gonna improve on GT7 in every way, when in fact at this in point after 10 hours the only thing i think is better is the standing start races as opposed to gt7s god awful chase the rabbit races starting 25 seconds behind.

the fuel and pit stop additions to forza are just surface level additions so they could say hey we did it, i am yet to see a meaningful incorporation of either one and the systems that would facilitate it being genuine are not there.

I cant control my power to fuel ratio during the race like i can in gt7, there is no timing hud for the whole grid, so i dont know how far ahead or behind i am or when drivers are pitting so i could plan my strategy, not that pitting is necesarry at all.

rain doesnt cause a slippery surface or aqua plaining nor does it tell you just how wet the track is like gt7 which informs you if inters or full wets are needed, no weather map, nothing.

its really just shinear version of previous forza, if you want proper sim racing where actual strategy comes in to play with longer races, with real pitt stops and having to manage your actual fuel effectively during the race then this game isnt it, go get gt7.

if you want a really simple and basic sim racer then this is for you.

majorly dissapointed, i thought this was the one game from MS that would hit all the right notes, in reality built from the ground up for next gen was a bullshit line and and its not even better than a cross gen game released a year and half ago.

MTRNYC209d ago

One big thing I feel makes GT7 so much better is that they surface mapped all the tracks so they have actual imperfections which means that sometimes the fastest path is slightly off the expected path because you have to avoid the imperfections to maintain traction.

GT7 is by far the more realistic racing game. It's kind of funny because they claim they reworked the whole driving and physics system to compete with GT Sport and Forza's not even close to as realistic as even GT Sport was and GT7 is way better than GT Sport.

Stanjara209d ago

Excellent write up.
I follow SuperGT and in the preview of the game he was not impressed with improvements.
Said it felt the same as FM7.

The whole time I was searching for ray tracing in race and it was not present.

Built from ground up my ass.

(Yes yes I know there is a performance mode and a visual mode I know)

P.s. You can choose your starting grid position. WTF is that in a sim race?

Flawlessmic209d ago (Edited 209d ago )

@mtrnyc

its all the little details, you see the track evolve in gt7 with the rubbers marks, and the marbles from the tyres start building up off the racing line on the side, you can actually see the tyre deformation when racing an f1 car for instance.

honestly, im actually shocked at how much better and more advanced gt7 is than this game, this is literally just a surface level sim racer, it would make a fantastic entry point for someone new to sim racers but my lord does it pale in comparison to gt7 where it counts

@stanjara

yep picking your starting spot is dumb AF for this type of game

dumahim209d ago

"there is no timing hud for the whole grid, so i dont know how far ahead or behind i am or when drivers are pitting so i could plan my strategy"

Wait, really? They don't have the distance or timing splits options for the HUD anymore that's been there from the start, after they add pit stops, when you'd really need something like that?

Flawlessmic209d ago

@dumahin

i will correct myself slightly just opened the game to see if it was option and you can turn it on for single player races, it was set to multiplayer only but again if the races were really gonna need it they wouldve had it set as on but no the races are like i said simple surface level sim racing.

but to answer the question correctly yes it actually does have the option, you just need to turn it on

Mr Logic209d ago

So...you're rendering at 1080p. Much wow

eagle21209d ago (Edited 209d ago )

And what about the loading times in Forza? They sure are super fast in Gran Turismo 7 (PS5). :)

outsider1624209d ago

"i genuinly thought this was gonna improve on GT7 in every way, when in fact at this in point after 10 hours the only thing i think is better is the standing start races as opposed to gt7s god awful chase the rabbit races starting 25 seconds behind."

This! I really hated this for every race it's always a running start and always last. And we all know the reason for that which is the bad ai.

209d ago
yeahokwhatever209d ago

"its by no means a bad game but it is again another hype job from MS doesn't get close to living up to what it should be" <-- Spot on. I've been playing since the second it launched and I'm a little disappointed too. You're totally right about the paint..its whacky how bad it is visually. I have pretty damn good hardware and the frame pacing is totally jacked up. I wanted a close-to-GT7 game on my PC, unfortunately Forza is the furthest from GT that its been. :-(

+ Show (7) more repliesLast reply 209d ago
isarai210d ago

Reusing assets is ok, but 14yr old model, when it's a hero model? That's just lame.

MTRNYC209d ago

“built from the ground up,”

This isn't even the oldest models, they are recycling, there is stuff dating back to the 360 in the game.

Everything is all lies with these guys.

Enjoy the battle pass and the DLC to get cars and tracks in your live service b.s. game, meanwhile we'll be getting them for free in GT7.

outsider1624209d ago

Built from ground up for the Series S most probably. I mean that's 75% of the audience right there.

Father__Merrin209d ago (Edited 209d ago )

Forza motorsport doesn't have that traditional campaign but rather just tick box races. Most reviewers are omitting this

Flawlessmic209d ago (Edited 209d ago )

i dont mind how they have done it but, theres not a whole lot of content race wise which is a let down, and the car RPG thing sucks balls.

i unlock the same things in the same order everytime and make the same upgrades in the same order everytime.

rather than being able to look at the strengths and weakness of the car im using and put my credits into upgrading the weakess im stuck upgrading parts i dont really need cause thats all i can do and by the time i do unlock what i really wanted, lo and behold the 5 race series is over and its on to a new car to rinse and repeat my unlocking and applying my upgrades

IRetrouk209d ago

I remember this being a massive negative for another game a couple gens ago👀

dumahim209d ago

On one hand, that was kind of a bigger deal since the old models didn't have an interior so it was all just a black silhouette inside. But on the other hand, they made no claims that it was built from the ground up and were clear there were premium models that did have the full interior and some without.

IRetrouk209d ago

I agree, it was jarring and not needed in my opinion, but it didn't make the game bad or worse, yet that was the impression around here at the time if you remember.

yeahokwhatever209d ago

i uh....liked the black interiors. I got the perspective without the distraction. I wish it was an option.

Show all comments (51)
190°

Need for Speed: Carbon, Undercover, and More to Be Removed from Digital Storefronts

EA has announced that Need for Speed Carbon, Need for Speed Undercover, Need for Speed Shift, Need for Speed Shift 2: Unleashed, and Need for Speed The Run will be removed from digital storefronts beginning today, May 31.

Kombatologist1067d ago

From a preservation standpoint, this is the one thing I hate about digital games. And things will get much worse if game streaming becomes the norm.

darthv721066d ago

The games are already preserved. Hence their existence on the digital stores to begin with. This is no different than when Disney put movies in the vault, only to bring them back years later.

spwittbold1066d ago

Not true. Mass Effect re-release trilogy did not have some of the DLC content specifically because the contractor that played a major role in it's development did not preserve it, nor did Bioware.

thejigisup1066d ago

Any idea of when marvel vs capcom 2 is coming back? That's my favorite game of all time and I can't use it on my ps3 as the file is corrupt and can't find an official dualshock or sixaxis to rebuild the database in safe mode. It's really frustrating that I can't use something I paid for that I expected to have forever.

DOMination-1066d ago

At least it is available digitally. They give you a warning, and if you purchase it, then you will still always have access to it. They will also make it available again one day when it makes sense, but right now I imagine that <100 a day play these games.

Good luck buying Need for Speed: Carbon brand new from a store.

All games have a shelf life. These games are three generations old and had massive circulation. I don't think it is EAs problem if you haven't picked them up by now.

Sgt_Slaughter1066d ago

Why defend EA's bad business practice? There's no way to spin this, it's just bad.

Retroman1066d ago (Edited 1066d ago )

NFS Undercover, Carbon,Prostreets, Rivals, 2015 Reboot, Payback , 2012 Mostwanted was no good, far as I'm concerned they can remove Heat too . it doesn't matter anymore if Ea remove them they "All" crap.
Ea went down hill after Blackbox studio left.
Ghost did not improved NFS , Criterion did nothing better and here they are back to screw NFS again. 2022 will be another flop as the first title they made (Burnout for Speed)

DarXyde1066d ago

Not a fan of those games either, but I think you miss the point: even if someone—for whatever reason—wants to buy those games digitally, they can't. And the transition toward digital platforms makes the issue that much worse. Nevermind buying physical at outrageous prices from online sellers, you literally can't play them if you have an all-digital device.

Kombatologist is exactly right: it is an issue from the perspective of preservation that is likely to get worse with the rise of streaming.

Retroman1065d ago

Ah, no. I did Not missed the point. I spoke my personal opinion on those craptastic titles.
Why would anyone in there right mind but those title's Digitally??.......there is a website you can still buy those games around 19.99 I bought the Ratchet and Clank Trilogy PS3 for 19.99 Amazon and EBay price 79.99 wish I remember the name of the site.

strayanalog1066d ago

I wonder what Need for Speed said a decade ago on twitter.

1066d ago
Profchaos1066d ago

I own some of these games does that mean I can no longer download them? Or just purchase?

boing11066d ago

Removed from storefronts so my guess is it's only about digital purchase.

Show all comments (16)
130°

Ranking the Need for Speed games - from the bad to the great

Paul writes: "Without further ado, here is my list of the best and worst Need For Speed games in the history of the world! I'll run worst to best, so if you want to know which is the best ever Need for Speed game, you’ll have to read on."

Read Full Story >>
thexboxhub.com
OneEyedSteve1729d ago

Most wanted 2012 imo was awful, on PS3 the graphics are dreadful, and the crash cam was very annoying. Rival is the worst imo, hated that game. My favourite is Hot Pursuit, great game. Also Shift 1&2 are really good.

OnlyThoseOnTheFence1729d ago

High Stakes will always be my favorite. Great cars, great music, and you could see through the windows which was pretty mind-blowing at the time. Best of all it was ricer-free.

steven83r1729d ago

Lame. The list doesn't even include any of the originals. NFS 1 and NFS hot Pursuit 1998. Must be a youngster who created the list.

CYALTR1728d ago

He clearly stated that being this was an Xbox centered site he was going to limit his list to games that released on some form of Xbox. He also stated he had been playing them since OG PLaystation, so pretty sure he's not a "youngster"

Retroman1729d ago (Edited 1729d ago )

From my personal experience NFS I personally don't like.......
The Worst : Underground 2 , Carbon, Prostreets, Undercover, Porche unleashed, Nitro, NFS World, 2012 Mostwanted, Rivals, 2015 Reboot last but not least Paycrap.
Best NFS I personally like :
All ps1 NFS : HighStakes (the best) including NFS 3 Hotpursuit , ps2 Hotpursuit 2 (Excellent game ) ..Underground ( Best so far)
2005 Mostwanted ( Excellent game) Shift 1/2 (Spectacular) remind me of GT , 2010 Hotpursuit Great game but race Waaaaaaay to long in my personal opinion . Last but not least The Run . these are my favorite NFS titles .
After The Run in my personal opinion NFS went down hill fast with Open world mapping crap, always online, multiplayer crap, alldrive, drifting in every freaking corners, no gripping anymore,autolog. None of this crapfest is NFS original formula. until Ea contract Ghost Games to return the original formula back in NFS it will always be Shitty game.