IGN writes: "On PSP, Secret Agent Clank wasn't much to get excited about, and the PS2 version isn't much different. The gameplay is the same mix of fun Ratchet and Clank dialogue mixed with mundane mini-games, Qwark's missions still break the pacing of the game and you won't feel like a spy by the end of the title".
VGChartz's Adam Cartwright: "3D platformers have long been a favourite genre of mine. Growing up on the likes of Crash Bandicoot and Spyro the Dragon on PS1 means I’ve been conditioned to love the colourful, vibrant worlds and the exploration-based gameplay that often goes with the 3D platformer. In recent generations the genre has stalled, with fewer new releases and publishers unwilling to invest in new titles, and even older mascots falling by the wayside.
Yet thanks to its brilliant backwards-compatibility with PS1 and PSP games, the Vita has become something of a home for the neglected genre, with plenty of classic games playable (especially thanks to HD Remasters from the PS2 era) and a few brilliant modern titles thrown into the mix too."
When you think abit it, alot of games have side-kicks. Small parts or with you all the way. These are the top 5 most memorable side-kicks.
While replaying some old games on the psp I googled for High Impact games.Turns out that the team behind Secret Agent Clank is very funny.