20°

Wolfenstein's Altered Present A Large Problem

The Altered might not be nearly as impressive as the invisi Nazi-ninja Assassins, but they look to make up for it in terms of raw power. Every first-person shooter these days needs a giant ugly brute enemy, generally extremely daunting the very first time you encounter them before quickly losing their charm..

CaptainKratos5450d ago

HOLY CRAP!!!! i want to kill that!!!!

Ellessdee5450d ago

at the end, it doesnt show a PC or games for windows logo. does this mean there wont be a pc version? i couldn't imagine...

free2game3655450d ago

not as much that, bottom line for sales it has to be on the PC, but ID and Raven Software have stopped making PC games. Kind of stupid though imo, since added hype of this being a traditional hardware driving graphics pushing ID game would give it more attention and sales than a mediocre looking multiplat would.

90°

Wolfenstein: Killin’ Nazis Never Gets Old

Sometimes, you want a relatable villain who makes you question your own morality. Other times, you want Frau Engel.

Read Full Story >>
dualshockers.com
IamTylerDurden1399d ago

It got old tbh. Machine needed a break from the IP. Indie is a good reprieve.

90°

Best Wolfenstein Games - All the Wolfenstein Games Ranked

BLG writes, "There can be only one best Wolfenstein game. Since the franchise’s debut in 1981, the Wolfenstein series has graced our gaming platforms for over forty years. It’s hard to believe, but it’s true! In honor of that legacy, we’re going to list some of the best Wolfenstein games and the worst. That’s right: it’s the Wolfenstein games ranked."

Read Full Story >>
bosslevelgamer.com
RaidenBlack652d ago

Scheiße! Nein.
Return to Castle Wolfenstein is the best in the series. After that:
New Order
New Colossus
Old Blood

Harryvok652d ago

I really wish they'd remake Return to Castle Wolfenstein from the ground up. Easily the best of them all.

646d ago
70°

MachineGames Proved It Was Worthy Of Wolfenstein By Fixing Bugs For Id Software

Speaking on Wassup Conversations, Matthies told the host that once MachineGames was founded, it didn't have enough money to hire a full development team and pitched around ideas for a while. Eventually, Id Software offered the team a chance to work with their IP, but first, they needed to prove themselves.

Read Full Story >>
thegamer.com