10°

GameZone: Muramasa: The Demon Blade Preview

GameZone writes: "Kisuke's E3 quest also commenced with a boss battle (a giant samurai with huge blades), though it was preceded by world exploration and minion battles that resembled Odin Sphere. During his stage, you could see the direction the developers are taking with the levels. They're linear (so far) but multi-tiered – reaching the exit may not be as simple as going from point A to point B. You may have to jump across tree branches or climb a few mountains. Those actions are easy – and tons of fun to execute – thanks to seamless double jump mechanics. When coupled with the floating mechanic (which lets you glide down softly rather than slamming down at gravity's will), the double jump is an impeccable move".

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wii.gamezone.com
50°

[Interview] Vanillaware's George Kamitani Talks About His Influences And Upcoming Projects

Nintenderos: "We kick off our interviews this year with a very special one with George Kamitani, president of Vanillaware. In case you didn't know this study, it is the one behind games of the stature of Muramasa: The Demon Blade, Odin Sphere or Dragon's Crown. In addition to, of course, unforgettable titles like the wonderful 13 Sentinels: Aegis Rim published by Atlus a few months ago."

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www-nintenderos-com.translate.goog
120°

Best Cherry Blossom Views in Video Games

With the ongoing pandemic shutting down many IRL cherry blossom viewing parties, here are some games where you can still enjoy some beautiful spring sakura scenes

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techraptor.net
anast1153d ago

I enjoy when games are treated as art.

annoyedgamer1153d ago

Hitman should go in there. That Japanese level is something to behold.

Sirk7x1153d ago

The village in Monster Hunter Rise has wonderful art direction.

Fluke_Skywalker1153d ago

Cherry blossom viewing parties are a real thing? 🤔

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70°

Japanese games can help bring myths to life

How do you introduce people to folklore and fairy tales? Introducing people to mythology can be easy when they are young or in school, as such stories can sometimes be used to teach morals, introduce concepts that might be difficult for people to otherwise understand, act as warnings and get imaginations working. Once folks get older, it can be more difficult to get them engaged and interested in legends. Fortunately, some Japanese video games can step in to bridge the gap.

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michibiku.com