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Light of Altair Released Today

London, June 4, 2009 - SaintXi, an independent games studio, today launched Light of Altair, their addictive new sci-fi strategy game for PC worldwide.

Light of Altair is a colony building simulation with a rich single player campaign based on a detailed future-history of Earth. You can grow colonies from landing pod to metropolis, while sending off new spaceships to expand your territory to other worlds. You are not alone in space, 8 factions from different parts of the world are all following their own agendas in the solar system challenging each other for wealth and power of the new worlds.

After you complete the campaign storyline there is a cruelly difficult "Hard Mode" to master, and the missions have bonus objectives to let you prove your economic and military tactics even further.

Light of Altair will today be available on Direct2Drive and other quality gaming distribution sites for $14.95 and you can play the demo at FilePlanet

For more information, direct sales, and BMTMicro affiliates see http://www.saintxi.com

40°

Reach for the stars with Light of Altair - review on @IM_PLAYIN

IM PLAYIN looks at the RTS space colonisation indie game 'Light of Altair'

"Indie games are really increasing in popularity these days. They’re often simple to play and fun in small doses, without the need for sifting through hours of side-missions and collectables that are often unnecessarily packed in to the bigger games"

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implayin.co.uk
40°

Electronic Farmyard: Sound Bytes - Issue Zero

The Electronic Farmyard is thrilled introduce our new weekly article by Casper McGrew; Sound Bytes. Each week we will be taking a look at Artists, DJ's & Composers involved in the Indie Games scene. This week he takes a look at the music in Osmos, Sword of the Stars, Light of Altairr, Braid & finally Mount & Blade from Paradox Interactive.

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electronicfarmyard.com
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7.0

The Electronic Farmyard Review: Light of Altair

Mike takes a look back at the Indie classic Light of Altair.

A lot of strategy games are based around military strategy or tactics, but Light of Altair tends to focus more on economic management and keeping your colonists happy. Think more “Anno” or “The Guild” rather than “Sins of a Solar Empire” or “Age of Empires’. Each mission puts you in competition with one or more differing factions, sometimes with an ally, sometimes ganged up on, with the each level successfully being more difficult than the last. The learning curve is low, making it an easy to learn, hard to master kind of game.

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electronicfarmyard.com