40°

Crysis 2 is a big test for the PlayStation 3

PS3-Sense writes: " During an interview told Crytek CEO Cevat Yerli that the PlayStation 3 is a big test to test the maximum for the PlayStation 3.

After Electronic Art's E3 press conference, which confirmed that Crytek is working on a new Crysis game for consoles, Yerli confirmed that Crysis 2 during hardware tests on the PlayStation 3 achieved the most out of the PlayStation 3's hardware.

Crytek CEO Cevat Yerli: "The interesting thing is we did run a performance analysis on the PS3 devkit, and you know the funny thing is the occupation on all the CPUs, the Cell and the GPUs, is pretty much – the needle is at the limit,"

With the question of which gameconsole is better for the new game Crysis 2, he answered neutral, according to him both platforms have their strengths and weaknesses.

Crytek CEO Cevat Yerli: "I mean essentially the game we run is about the same, "I mean The Game Essentially we run is about the same. Probably one's stronger on the GPU side, one's stronger on the CPU side, so depending on what you're doing where, the PS3 does perform here sometimes better, the 360 performs other things better, but overall by the time the game ships it'll be absolutely the same."

Hopefully we get as soon as possible the first footage of Crysis 2 and then we will see if the game can run on photo realistic images for the first time on the PlayStation 3."

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BubbleSystemSuck5459d ago (Edited 5459d ago )

CRYTEK just doesnt know optimize the Cryengine 3 for the PS3...

This problem is because the architecture 360 and PC are similar... but different to PS3. And this engine es Multiplat

And Crytek doesnt even do a great optimization job with the Crysis 1 on PC....

AbdullaMTR5459d ago

"Crysis 2 is a big test for the PlayStation 3"

go see gt5, uncharted 2, god 3,Kz2 or mag 256 online..
sony first party best looking games didnt max out the ps3, so multi plat engine will max the ps3 and look the same with 360 v. BULLLSH!T

let me tell this asshoole something the ps3 not only rsx+ppu it got 6 spu's more to use, killzone 2 engine developed only for the ps3 it ends best looking game better than pc crysis ( only who played the game know what iam talking about ) and only used %60 from the cell power.

Crytek CEO Cevat Yerli keep ur bullsh!t for your self and iam not buying ur game :D

Montreafart5459d ago

That...or they are smoking PR BS trying not to offend the xbot community, scared that their game wont sell on the xbox.

Ischan5459d ago

Until their PS3 engine is really optimized for PS3, better for him to keep it for himself for now.
By optimized, perhaps he should do comparison study, perhaps with ND, GG or imsomniac.

Szarky5459d ago

wish they would release the first crysis on the ps3 so we could get an idea of the story.

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100°

The Crysis Trilogy Joins EA Access Vault

Featuring the complete nanosuit experience, The Crysis Trilogy has now joined the EA Access vault as a title that's free for those that subscribe to the EA service on Xbox One consoles.

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Games1st1404d ago (Edited 1404d ago )

Just in time for those that got the month trial.

DrDeath1404d ago

Wait? There is more than one? lol

210°

Here are Star Wars The Force Unleashed, Crysis 2, RAGE & Resident Evil 2 Remake with Ray Tracing

YouTube’s members ‘Digital Dreams’ and ‘Jose cangrejo’ have shared some videos, showcasing Pascal Gilcher’s Reshade mod – which adds Ray Tracing/Path Tracing effects – in some really old games such as Star Wars The Force Unleashed, Crysis 2, RAGE and Resident Evil 6.

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traumadisaster1788d ago

I'm still learning how to look for the differences. At first I was focusing on shadows for some reason but I don't think that changes much, is it reflections that change?

rashada071788d ago (Edited 1788d ago )

It is supposed to be simulating how light actually works- so yes if light is reflecting off a surface accurately it should show reflection or an effect that matches what you are looking at in the environment. Next time you play a game look at a puddle of water there may be just a "baked" in texture that if you aren't paying attention seems like it is reflecting but it isn't. I would say though if the light is reflecting more accurately I would think that would give more accurate shadows as well.
I am still not 100% sold on it- it looks okay but I can't get over the hardware price jump for better reflections..

Taz X141788d ago

While games won't look immensely better, it opens up more possibilities overall. Understandably, the price jump is huge. But, that can be said for being at the forefront for any new technology. I'm currently using a 2080ti and while I've played a few games that enable it, the gpu also plays everything else incredibly well so it's not like you're buying this tech for ONLY that option. Enthusiasts will pay top dollar to check out the newest things, but this will eventually become an everyday consumer and by then they'll have optimized and become a lot cheaper.

warriorcase1787d ago

Ray/path tracing can be used how the developer wants it to be. Tracing can be used to calculate shadows/lighting, reflection and even audio, where audio waves are calculated on the bounce off material types to simulate enviroment and echos accuratly.

Should also keep in mind that this ray/path tracing system is different and less accurate option from Nvidias RTX branded type. McFly's is a reshade that layers over the top of the game and therefor the quality will vary drastically. For example you can see nice reflection in the Star Wars demo here but it then introduces colour clipping with the light saber. On a video of GTA 5 for example it was incorrectly projecting a reflection of a red car onto the road which caused a very faint red glow on the ground around the car.

If you want to see a good example of a game developed with ray tracing reflection and lighting in mind then you could look up the youtube video of "Control - Exclusive E3 RTX GAMEPLAY Trailer".

DigitallyAfflicted1788d ago

It supposed to add more realistic light Not actually more light effects and explosions

traumadisaster1788d ago

I hate to say it but I’m fine with fake lights, shadows, reflections. I just kind of like the effect, it’s also great it saves resources for other things.

I’ve been checking out some original Xbox games on x360/x1x and the engine has fake light streaming in through a stained glass window, and I love it even though I know it’s not real time lighting. Heck it even shifts as I move about.

I’ve about convinced my self rt and hdr just doesn’t work for me. Before hdr I would even complain damn why are the headlights killing me they are so bright.

I notice most frame rate, then jaggies, then resolution; with the last two interchangeable depending.

Other day watched an enthusiast rave over 4k and the poor guy was in 1080p. I played the same game the night before and thought wow this is clean, I wonder if it’s 4k, but knew differently and I thought wow even resolution is not always important. The next day he apologized and was surprised he could be fooled.

RaidenBlack1787d ago

EA should have released the Crysis Trilogy Remaster for this gen.

FGHFGHFGH1782d ago

How come the lightsabers don't give off any light? Even in the EA star wars game the guy uses it to light up a dark cave. I guess if it is using frostbite it will support rtx cards.

80°

13 Awesome Games Set In Real Places

Jum Jum from Unleashthegamer writes: We gathered the best real setting games we could think of if you’re looking for something in a familiar location to soothe your thirst for real-world games.

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