110°

Battle.net 2.0 Paid Service a Possibility?

Blizzard CEO and President Mike Morhaime evaded a question in the public Q&A during a Activision Blizzard conference call held outside the boundaries of E3 2009. Are there any plans to monetize Battle.net 2.0 service? Mike Morhaime limited to answer: "I'm not ready to talk about that today".

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starcraft.incgamers.com
PinkUni5444d ago

they wanted to split starcraft 2 into 3 different games
and now, if they ever think about doing this.

FML

Tito Jackson5444d ago

trust me. when you play this game, you wont care. if you have to pay, you'll pay. just like with WoW and XBL. people pay b/c they love it. and i promise you, your going to love the online gameplay---ALOT.

Maticus5444d ago

Uh-oh, sounds like it's a real possibility then.

Leord5444d ago

The thing is, it's unlikely in my opinion that they will, but WHY don't they actually just say it will be free?

They have a huge M$ ad deal, what else do they need?

Seferoth755444d ago

They said long ago it would be under the new battlenet service and p2p. Why are people acting like this is something new?

Recka5444d ago

Oh God no T_T that'd be a total downer :(

theCHUNK5444d ago

Not wanting to talk about it doesn't mean they are going to charge anything.

That said, if they do make it a subscription to play custom maps, I think most of their audience will evaporate. It's fun to play on bnet, but it isn't so fun that I want to pay a subscription. It's not quite like WoW, where they are updating the content - it's just matching people up on a server.

You know how Blizzard wants to be more like Steam... well they should try a bit harder. I can play L4D and TF2 for free, why would I pay to play a TD or an AoS clone?

Show all comments (17)
80°

The Greatest Video Game Comeback Stories in Gaming History

Who says a dud game can't have a video game comeback?

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wealthofgeeks.com
Dirty_Lemons87d ago

Cyberpunk and No Man's Sky have to be up there. We're lucky and cursed, equally, to have games that can be updated now. For folks old enough to remember the Sega/SNES into PS1 and even 2 eras, if a game came out that was half baked (*cough*Angel of Darkness*cough*) that was it, no redemption. At the same time, having the option for updates shouldn't be an excuse for half assing games.

thorstein87d ago

I remember when the Nintendo Seal of Approval meant something.

All those games had to release without bugs.

shinoff218387d ago

Comebacks shouldnt be a thing in videogames. Just saying.

90°

It Seems Pretty Clear Why StarCraft 3 is Not a Thing Yet

Even though fans have been clamoring for a StarCraft 3 for years now, it seems like Blizzard really has no reason to spend time making one.

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gamerant.com
StormSnooper162d ago

They sort of ran the story as far as it could go.

Also, it seems like blizzard is more busy with mediocrity at this point in time.

Jingsing162d ago

The problem with Blizzard is they have franchises that don't need sequels. People are happy playing the games that they previously made. What they need is new games, none of this business of trying to transport the old audience into a new version of an old game which only ends up nickle and dime'ing users.

170°

$15 horse for WoW made more money than StarCraft 2: Wings of Liberty

Jason Hall, currently an indie developer and former Blizzard employee, has been sharing some really interesting stories from his long career in the industry for a while now. Some of them are truly insightful, while others may seem depressing.

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gameworldobserver.com
Sciurus_vulgaris165d ago

I’m a little shocked that StarCraft 2: Wings of Liberty sold only around 6 million copies. The original StarCraft did over 11 million. Maybe Blizzard was too leisurely in releasing StarCraft 2? Starcraft 2 came out 12 years after it’s predecessor.

Plague-Doctor27164d ago (Edited 164d ago )

Im surprised too. Starcraft was still a huge name in 2010. It was kinda the only new RTS around and other genres like MOBAs hadn't really kicked off yet. I do remember at the time sentiment around the game was
pretty angry the game was being split into 3 but I doubt that would have impacted sales to that degree

Sciurus_vulgaris164d ago

For a long time I believed StarCraft II sold on par or better than its predecessor. There was so much hype for the game. Plus it had a pretty strong E-Sports scene for a few years.

Myself and half a dozen friends all bought StarCraft II: Wings of Liberty and played it religiously for a full year. While I bought the expansions, most of my friends did not. RPGs seem to be a generally low selling genre.

Nerdmaster164d ago

I'm not shocked at all. This was an early example of Blizzard being greedy. Instead of releasing a complete experience, splitting Starcraft 2 in 3 parts so it could make us purchase it 3 times if we wanted to know the whole story and play story mode with the other races.

Sciurus_vulgaris164d ago

I originally had that stance. However, Wings of Liberty, was just as long, if not longer than StarCraft 1. The expansions were of decent length too and added a good amount of additional content.

il-JumperMT164d ago

and people wonder why we are having mtx in everything. i blame the people who actual buy them.

Nerdmaster164d ago

It's interesting he used Brazil as an example of the importance of regional pricing. Nowadays many companies on Steam are setting their prices in Brazil as high as, if not more than, their price in USA. I simply refused to buy a few games when I noticed that's the case.

Extermin8or3_164d ago

This right here is the fucking problem.

163d ago