Gamer Limit writes: "The structure of morality and the paths that we choose to take are increasingly becoming more of a central plot and gameplay element. As gamers age, so do the concepts of our games, as we struggle with our futures and our growing responsibilities. But how complex should these elements become? Should they have the ability to shape the entire experience from an unchangeable in-game action?"
Skewed and Reviewed have written an Opinion Piece covering issues in the gaming industry, how current issues were issues years ago, and what can be done to help restore consumer trust.
Nothing. It's up to the gamers to stop consuming content from companies that they don't agree with.
Marie Dealessandri speaks to Borislav Slavov and Gustavo Santaolalla about “the new golden age of games music”.
A famous actor from Starship Troopers has showered praise on Helldivers 2 and said he is open to the idea of playing General Brasch.
I despise it when there's no grey area in games, and just black and white. Actually, I just despise a lot of "moral" games.
I much prefer the black and white model, stops me from getting stuck trying to decide what to do.
Black and white has always looked pleasing to me.
If there wasn't shades of grey we'd all be playing kiddy games
Fallout 3, Fable 2, infamous...meh.