20°

Washington Times Zadzooks: Interview with The Conduit's Eric Nofsinger - Part 2

Zadzooks High Definition Video Game Minute Part Two of Washington Times reporter Joseph Szadkowski's interview with High Voltage Software's Chief Creative Officer Eric Nofsinger about Sega's upcoming first person shooter The Conduit. High Voltage has spent two years building the game exclusively for the Wii and Eric sat down with thw Washington Times to discuss the details about its story and his favorite parts of the game.

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washingtontimes.com
condorstrike5491d ago

cool interview...
he looks exhausted, I guess from trying to push the game.

but he's doing a great job. hope it sells well.

90°

Splatoon 2 Shows Off What Wii Shooters Should Have Been

There’s a consensus about Splatoon 1 that cannot be disputed: motion controls are the way to play. The Wii U Gamepad had its many problems on the system as a whole, but along with the way in which the touch screen was implemented in the first game like I mentioned in my last piece, using the Gamepad’s gyroscope was deemed a superior way to play compared to traditional joystick control.

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jlovesgames.com
40°

Great Games Of Last Generation: The Conduit

Rustyshell.com: The Conduit strived to be the quality FPS experience Wii owners were missing out on, with quality graphics and a robust online multiplayer component.

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rustyshell.com
20°

The Bin: The Conduit

Hardcore Gamer: The Conduit was an interesting first-person shooter that sneaked its way onto the Wii amid a deluge of shovelware and "family" games.

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hardcoregamer.com