Steam-punk is one of those strange, uncanny ideas that ought to make no sense. Steam in place of electricity, buildings that shouldn't stand, gravity and aerodynamics defying airships and often just impossible wardrobes – look at any steam-punk world and you'll be hard pressed to even imagine how any of this junk is even meant to work. But when it's done right, it magically comes together and you believe.
We don’t finish it, but we’re finished with it.
We feel pretty damned in this steampunk shooter.
This Week on Digital Fiasco: Gearing up for PSX 2016, Duke Nukem (Who wants some?), Nintendo quashes VGA nominations for fan games, Square-Enix hates sharing. Also we take No Man’s Sky down to the Foundation, and talk about the new 1.1 patch and the end of Sean Murray’s long silence, but first, we discuss being buried under our backlogs on Black Friday. All of that and more on this episode of Digital Fiasco.