IGN is happy to report, then, that Need for Speed Nitro is a complete reboot for the series on Wii and one that they think will please a lot of racing fans. They recently saw a single level of the racer at the publishers EA3 event and have remained under embargo about the details for the past couple weeks. This time around, EA created two completely separate versions of NFS: one, Shift, for 360 / PS3 and the other, Nitro, just for Wii. The Nintendo build was developed out of EA's Montreal studio, which has experience working with Wii and it shows.
SPC writes, "Sunday is this week's kickoff of SuperPhillip Central content, and with it we see a retro review. The announcement of Mario Kart 8 Deluxe to the Nintendo Switch saw the site developing a vested interest in arcade racing games. Last week, we took a look at Pac-Man World Rally, a kart racer. Now, we look at a different kind of racer with this retro review of the Wii version of Need for Speed: Nitro."
Is Need For Speed: NItro-X as good as the Wii version of the game? Not quite, but it's still cheap racing fun.
Had Nitro been given online capabilities the score would have been higher just on merit. But the lack of it, coupled with the "meh" presentation and production values makes this Need for Speed a hot rod with nothing impressive under the hood.
hmmm the wiimote pointing forward method of driving does sound kinda cool. I would like a nice NFS for wii. Still he didn't talk enough about the customisation of vehicles and if there is damage physics. If you can smash and roll over and AUDI then i'm in.
Hmm, sounds interesting but I think they need to put in online. Even if it's only racing against randomers.