IGN writes:
After the decidedly low-key launch of the PS3 in Australia last week, naysayers and doom-cryers banded together to sing tales of woe and sling some mud on the PlayStation 3's image in Australia. However, in the face of this, Sony proudly declared that, by close of business on Monday March 26, they had achieved a substantial earning through hardware, software and accessories sales. Specifically, the actual dollar value of combined hardware, software and accessories sales over the three day period totalled in excess of AU$25 million. That's no small amount.
However, there was one thing missing from the post-PS3 launch wind-down - solid hardware sales figures. Speaking with Adrian Christie, PR Manager for Sony Computer Entertainment Australia, he was able to provide us with updated figures, including a rough estimation of day-one sales.
"I'd say 5000, that night, went home with a console. That's an assumption, but over the weekend, there was 20,000 sold through."
This looks like a great way to play.
Rocksmith+, the award winning music-learning app that teaches you guitar and piano with thousands of hit songs, is coming to PlayStation and Steam on June 6, and is available to wishlist now on both platforms.
"The sudden closure of several video-game studios at Microsoft Corp.’s Xbox division was the result of a widespread cost-cutting initiative that still isn’t finished.
This week, Xbox began offering voluntary severance agreements to producers, quality assurance testers and other staff at ZeniMax, which it purchased in 2020 for $7.5 billion, according to people familiar with the company’s plans. Others across the Xbox organization have been told that more cuts are on the way.
Speaking about the closures more broadly, Booty said that the company’s studios had been spread too thin — like “peanut butter on bread” — and that leaders across the division had felt understaffed. They decided to close these studios to free up resources elsewhere, he said.
Game Pass has not seen the massive growth that Xbox boss Phil Spencer may have been hoping for."
"Speaking about the closures more broadly, Booty said that the company’s studios had been spread too thin — like “peanut butter on bread” — and that leaders across the division had felt understaffed. They decided to close these studios to free up resources elsewhere, he said"
So what you're saying is...you bought all these studios and you guys can't run them.
Jesus.
Reports are suggesting that Game Pass will be getting a price hike soon and that Call of Duty may not be added to the day one offering. I honestly have a hard time believing this but it does beg the question why exactly did GP fail? I think the answer is that it just didn't get the growth that it anticipated. Jim was right but I wish he wasn't because at the end of the day, its gamers, devs and other front-line workers who have to absorb the blow for Spencer and team's miscalculations.
For all the armchair executives who were calling for Sony to release its big-budget AAA games on PS+, the same exact thing would have happened at PlayStation. Game Pass has killed Xbox. Congrats.
A look back at 4A Games' admirably consistent post-apocalyptic shooter franchise.
If you ask me, Id say they sold somewere between five hundred, and 37 million on the first day, thats my guess. whats yours?