Last year, Dead Space crawled under gamers' skin with the moody, atmospheric environments of the Ishimura, killer sound design and no shortage of panic-driven, surprise necromorph encounters. Now, Visceral Games, formerly EA Redwood Shores, is hard at work trying to craft a uniquely scary experience for their Wii-exclusive follow-up, Dead Space: Extraction, an on-rails prequel in the vein of the Resident Evil: The Umbrella Chronicles.?? At first glance, you might think the folks at Visceral haven't done much more than take a page out of Capcom's book, but executive producer Steve Papoutsis disagrees. Papoutsis is looking to set Extraction apart by creating a "guided-first person experience," increasing tension with mechanics like a player-controlled camera and in-game group dynamics with survivor NPCs, design elements he hopes will create a game that's every bit as terrifying as the original on the Wii's underpowered hardware.
With the Perfect Dark reboot set to launch later this year, it's time to look back at Perfect Dark Zero, nearly 20 years later.
At the rate xbox is going you'll have another 20 years to play the original before the reboot arrives
Discover how to acquire the iconic Cantina Band Jam Track in the Fortnite x Star Wars collaboration. Gear up for an intergalactic musical journey in Fortnite's latest event.
“I thoroughly enjoy retro-style games and with that, Magic Orbz modernises the classic brick breaking formula and it has held up beautifully.” - A.J. Maciejewski from Video Chums.