Have you ever imagined what it would be like if your favorite video game characters grew up and went to school together? PWN or DIE has, and the way they picture it is much like their own experiences growing up. There would be pep rallies and proms, jocks and nerds, and of course yearbooks.
Super Metroid was a monumental triumph of interactive art, a game that achieved new heights in presentation, level design, and pacing, and despite a few flaws, manages to hold up astoundingly well to this day.
How do composers make the iconic music tracks from games that we love? And just what makes them so memorable?
Trevor Walker said: Fighting games have always been able to simultaneously experiment and innovate while staying true to their roots in the best of ways. Mechanics change, crossovers take place, and evolution occurs. One of the best examples of all three can be seen in the coveted guest character.