60°

DarkZero: Interview - High Voltage on The Conduit

High Voltage Software was founded back in 1993, and since then their output has largely consisted of licensed and child-orientated titles. Although working on those games may not have gained them a huge amount of critical acclaim, it's clear that this type of work was financially beneficial, as development of The Conduit has been entirely self-funded by the developers.

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darkzero.co.uk
5495d ago
iilluminate5494d ago

@hitthegspot
Eric Nofsinger, Chief Creative Officer. It says in the article.

I'm looking forward to The Conduit, the Wii is dying for a decent FPS.

90°

Splatoon 2 Shows Off What Wii Shooters Should Have Been

There’s a consensus about Splatoon 1 that cannot be disputed: motion controls are the way to play. The Wii U Gamepad had its many problems on the system as a whole, but along with the way in which the touch screen was implemented in the first game like I mentioned in my last piece, using the Gamepad’s gyroscope was deemed a superior way to play compared to traditional joystick control.

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jlovesgames.com
40°

Great Games Of Last Generation: The Conduit

Rustyshell.com: The Conduit strived to be the quality FPS experience Wii owners were missing out on, with quality graphics and a robust online multiplayer component.

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rustyshell.com
20°

The Bin: The Conduit

Hardcore Gamer: The Conduit was an interesting first-person shooter that sneaked its way onto the Wii amid a deluge of shovelware and "family" games.

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hardcoregamer.com