WorthPlaying writes: "The most interesting thing about Six Days in Fallujah is what it's trying to accomplish. A lot of prior games have gone to extreme lengths to faithfully reproduce a historical period, mostly in the overstuffed sub-genre of World War II shooters. Six Days in Fallujah, on the other hand, is a deliberate attempt by the people who lived through a historic battle to make a video game as a historical snapshot, immersing the player in a specific place and time.
Six Days in Fallujah is set during Operation Phantom Fury, also known as the Second Battle of Fallujah, in late 2004. It was a joint U.S.-Iraqi operation to retake the city of Fallujah from insurgents, and it turned into the bloodiest battle up until that point for U.S. forces."
"The Seattle-based (Washington , the US) indie games publisher Victura and indie games developer Highwire Games, are today very happy and excited to announce that they have just released three new missions for their first-person tactical shooter "Six Days in Fallujah", nearly doubling the content in the game (the new missions is available right now for PC via Steam Early Access)." - Jonas Ek, TGG.
Six Days In Fallujah is a controversial military sim which just hit Early Access. Jump Dash Roll dives into the battlefield to give its first impressions on a possible rival to Call of Duty.
14 years after its original controversy-filled announcement, Six Days in Fallujah has made its way into Early Access. How does this milsim game fare?