Last night's The Conduit multiplayer event was plagued by major server issues, leaving developer High Voltage Software no choice but to call do-overs.
"We know it's a letdown to you," High Voltage Chief Creative Officer Eric Nofsinger told crestfallen journalists. "It's definitely a letdown to us."
So, with little else to do with 10 completely playable builds of The Conduit, journalists were turned loose on the single player mode that they've only gotten mere tastes of over the last nine months. Here's what Kotaku came away with.
There’s a consensus about Splatoon 1 that cannot be disputed: motion controls are the way to play. The Wii U Gamepad had its many problems on the system as a whole, but along with the way in which the touch screen was implemented in the first game like I mentioned in my last piece, using the Gamepad’s gyroscope was deemed a superior way to play compared to traditional joystick control.
Rustyshell.com: The Conduit strived to be the quality FPS experience Wii owners were missing out on, with quality graphics and a robust online multiplayer component.
Hardcore Gamer: The Conduit was an interesting first-person shooter that sneaked its way onto the Wii amid a deluge of shovelware and "family" games.
good article,this should be on the main page
Yikes. They didn't sound too impressed. That was the first non-glowing preview I've seen for the game, but it sounds like they had more time with it than anyone has so far. June is creeping up. Hopefully High Voltage can pull it together in time.